Quote Originally Posted by Meier View Post
SE just needs to do like FFXI did and add longevity to content. It is absurd for it to become nearly obsolete each patch.
Well, that what broke hunts in the first place IMO. First, all top loot is pooled into 1 activity, and a lot because of the ilvl system. Since there is not much differentiating Ramuh gear, coil gear, and hunt gear except the magic ilvl, you don't need to do one over the other. If it's ilvl 100 (or 110), who cares! Second is teleports letting players be anywhere in the world in an instant. If it took longer to move across the whole world, I think people would stay put in one or two zones rather than have the whole world on lock down.