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  1. #11
    Player
    Dimitrias's Avatar
    Join Date
    May 2013
    Posts
    117
    Character
    Lyzon Valtin
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I thought this game was supposed to become progressively harder as time went on. But if hunts is progression content after Coil 2.... that doesn't make any since to me. People are not gona get better just zerging hunts down to gear. How is hunts supposed to prepare people for the difficult stuff coming in 2.4?

    And yes, hunts anoy me to. I started just crafting and gathering again. While I'm out just gathering stuff and I start seeing people run by, I always think to myself "Well I know where there going" and it really annoys me, and I'm like is that all people care about anymore

    I loved NM's in ffxi, but I absolutely hate um in ffxiv arr.

    Edit: hunts have made me really miss claim wars from ffxi. In ffxi you usually had around 8-10 people standing around waiting for an nm to spawn, but in ffxiv when one is spotted 2 minutes later over 100 people will suddenly show up, and all those people can just freely attack the mob together. No wonder there going down supper fast.

    Also in ffxi, nm's spawned on a fixed location on each map, so you new where to wait for it, but ffxiv they can spawns anyware in the entire zone. That's also why I hate NM's (hunts) in this game.
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    Last edited by Dimitrias; 08-02-2014 at 10:25 PM.