Nobody is actually bothered by the fact that they're letting the hunt stay as it is, it makes it look like they're essentially making it a one time gameplay system? They've said it before that they're putting myth gear into the hunts rewards because eventually they'll stop handing out myth, turning soldiery into myth tier, just like what happened to philo. Next patch they'll be introducing i90 items into 4 man dungeons and i100 soldiery will become the new unlimited gear. Allied marks will become less desirable, there will be no need for myth gear anymore, they'll become glamour, elite gc gear is only and glamour tier, the only things left progression wise would be alexandrite and logs. The entire hunts system will become practically obsolete in /1/ update patch if nothing stronger is added into it. Yet, by adding stronger items into it without changing the system, will only perpetuate the horribleness we're already having.

I mean, for levelling, we at first had msq, sidequests, leve quests, fates, hunting logs. Then they added challenge logs and daily roulettes as a permanent addition. I'm pretty sure when people asked for an open world post 50 content, they were asking for a permanent activity on top of daily roulettes, weekly CT, weekly coil, etc. Likely not the one that works like this too.