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  1. #21
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    I'm confident that this will resolve itself in time, when more people get most of the hunt rewards they were after.
    (1)

  2. #22
    Player
    LunarCain's Avatar
    Join Date
    May 2014
    Posts
    119
    Character
    Yandeguire Kurumi
    World
    Lich
    Main Class
    Lancer Lv 60
    Quote Originally Posted by MythToken View Post
    ~~~[B]
    You are one toxic Community player I have ever seen
    (19)

  3. #23
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The problem with hunts are the myth and soldiery rewards. Why run dungeons when I can just do a couple hunts and have myself capped in 1/4th of the time it takes to run multiple dungeons? The Blood Splattered Logs are a fair enough grind, but the other rewards are just overkill. It just kills every other type of content that gives myth and sol.
    (1)

  4. #24
    Player
    ValVae's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    80
    Character
    Khal Amari
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by LunarCain View Post
    Doing Atma/Animus Book for dungeon, the Queue for them are dead.
    In my experience this couldn't be farther from the truth

    Queued as DPS for Brayflox/Copperbell Hard/Wanderer's Palace last night, and each wait didn't last longer than ten minutes (which has always been about average for those kind of queues). Unfortunately I have Qarn on my next set, and that one (before hunts were implemented) took me around 30 minutes to queue for. Probably going to have to get my FC to help with that one.

    The only others I've noticed an extra long queue for were GEX/TEX/IEX. I imagine once people get what they need out of hunts in a few weeks, the duty finder will be back to normal.

    What I'm trying to say is chill out. Get stuff accomplished with you FC. If they aren't willing throw some shouts out or use the party finder.
    (3)

  5. #25
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by DragonSlayer45 View Post
    The problem with hunts are the myth and soldiery rewards. Why run dungeons when I can just do a couple hunts and have myself capped in 1/4th of the time it takes to run multiple dungeons? The Blood Splattered Logs are a fair enough grind, but the other rewards are just overkill. It just kills every other type of content that gives myth and sol.
    Again... Buff those rewards elsewhere.
    When they announced that they were increasing dungeon myth rewards in the last update, I thought, "OK... Maybe this'll be enough for me to begrudgingly go back to grinding what I need for the animus books."
    Then I saw they merely went from 50-70 per run and decided "**** that. I'll just stick with my old Darklight and ATMA."

    While I don't massively care about boosting my iLvl since I find the progression/gear system uninteresting in this game, hunts mean that it is at least something I can have happen over time.
    Remove the myth and soldiery though, and I'll be staying where I am pretty well indefinitely.
    (1)

  6. #26
    Player
    Edli's Avatar
    Join Date
    Jun 2014
    Posts
    408
    Character
    Edli Papami
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Riepah View Post
    I'm confident that this will resolve itself in time, when more people get most of the hunt rewards they were after.
    I wonder about that to be honest. Hunts are still the best way to get myth and sol. You get i90 gear easily for your alts, i100 and oil for your main. What's there left to get?
    (1)

  7. #27
    Player
    16bitBounty's Avatar
    Join Date
    Aug 2013
    Location
    Houston, TX
    Posts
    559
    Character
    Alyssin Kiger
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by LunarCain View Post
    You are one toxic Community player I have ever seen
    It's players like MythToken that are the reason I avoid Hunts, and the reason I wish there was a downvote button
    (13)

  8. #28
    Player
    xnonamex's Avatar
    Join Date
    Aug 2013
    Location
    Grindania
    Posts
    88
    Character
    Baltais Elfs
    World
    Odin
    Main Class
    Lancer Lv 60
    Well for the people who are able to do (and doing) second coil don't think hunts change much of the life. At least it doesn't change anything much for me. The only change for me is that now I can actually gear up not depending on RNG drop in coil (my party is srsly getting the same stuff over and over again - took us ~2 months to finally see a melee jewlery drop and similar). And since i haven't beat t9 yet that means 1 sand, 1 oil per week for the whole party, which is quite ridiculous taking into account the duplicate gear drops every week.

    So I'm relatively happy that i can do a hunt 1 or 2 evenings per week to get few ilvl110 items. Other than than - all the ppl who don't know what they are doing will have (or already have) 110 iLVL but that is the same thing as at the end of patch 2.1 everyone had iLVL90. But truly this gives players who are not doing end-game content to level up. People who want to do something else will do something else.
    (2)

  9. #29
    Player
    xnonamex's Avatar
    Join Date
    Aug 2013
    Location
    Grindania
    Posts
    88
    Character
    Baltais Elfs
    World
    Odin
    Main Class
    Lancer Lv 60
    Furthermore it is a nice myth boost for all the things that one needs to do now - Animus books, Novus alex. Because they need to have players catching up on that because most probably they will soon introduce next stage for it and so they need to make previous stages essayer and faster (esp. for the new ppl).
    (0)

  10. #30
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Nobody is actually bothered by the fact that they're letting the hunt stay as it is, it makes it look like they're essentially making it a one time gameplay system? They've said it before that they're putting myth gear into the hunts rewards because eventually they'll stop handing out myth, turning soldiery into myth tier, just like what happened to philo. Next patch they'll be introducing i90 items into 4 man dungeons and i100 soldiery will become the new unlimited gear. Allied marks will become less desirable, there will be no need for myth gear anymore, they'll become glamour, elite gc gear is only and glamour tier, the only things left progression wise would be alexandrite and logs. The entire hunts system will become practically obsolete in /1/ update patch if nothing stronger is added into it. Yet, by adding stronger items into it without changing the system, will only perpetuate the horribleness we're already having.

    I mean, for levelling, we at first had msq, sidequests, leve quests, fates, hunting logs. Then they added challenge logs and daily roulettes as a permanent addition. I'm pretty sure when people asked for an open world post 50 content, they were asking for a permanent activity on top of daily roulettes, weekly CT, weekly coil, etc. Likely not the one that works like this too.
    (1)

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