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  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100

    Recruit-a-friend Oversight

    So, I invited a friend to FFXIV. He was all excited. Then he tells me "Hey, I can't get on your server."

    I get that there are server character creation restrictions. But, SE, you are trying to get people to play your game. I don't think a friend wants to be recruited to play on a different server than my own.

    The concept of having a friend play on your server and getting around the server restrictions was solved in FFXI by the cumbersome method of the friend code that you could buy in game for 1000 or 2000 gil. You'd think with 11-12 years experience now with MMOs, they'd find a better way than me telling my friend "Sorry, just keep refreshing the page every three minutes and cross your fingers."

    The recruitment code that they got during the recruit-a-friend process should streamline them right to my server.
    (20)

  2. #2
    Player
    DoubleT's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    284
    Character
    Double Toker
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    unfortunatly his best option is to try an create his charcater late at night when everyone is asleep, like 2-4am. an ya i know it sux, it has been a problem since 2.0 release
    (1)

  3. #3
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    I didn't even realize it was still a problem. Glad to see SE is doing everything they can to bring in new players. /sarcasm off
    (1)

  4. #4
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    This is pretty much why I haven't asked my friends to play. (Balmung is closed off most of the time.) I have a few who would enjoy the game, but I seriously doubt they want to only (potentially) meet up in Duty Finder.
    (0)

  5. #5
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    The server restriction is there for you.

    During the A/phaBeta, we had horrific lag when unprecedented numbers swarmed the servers, so to combat this the development team added in this gate on launch to avoid the server grinding to a hault.
    (3)

  6. #6
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Shioban View Post
    The server restriction is there for you.

    During the A/phaBeta, we had horrific lag when unprecedented numbers swarmed the servers, so to combat this the development team added in this gate on launch to avoid the server grinding to a hault.
    Nah you can't really use this as a defense because SE's first MMO FFXI had a means of bypassing this, they had the world pass, that allowed players on closed servers to invite friends to play on their server.

    They could easily bypass this limitation if they offered something like that yet they haven't and when they did introduce this friend recruitment concept they should of seriously considered offering this since it really does hinder certain people from inviting their friends to play.
    (5)

  7. #7
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Airget View Post
    They could easily bypass this limitation
    You can't bypass a limitaiton like this and for good reason.

    They forced the servers to their swelling point, then eased in as many people as they could whilst monitoring the stress it put on the server.

    Essentially there's a "safe-zone" for player numbers, when it reaches past this safe-number the server starts to suffer, (thats where the alpha/beta data comes in) where they actually talked about it in detail on the forums and in live-letters that they'd prefer servers to float around the safe-amount.

    This way the servers remain at an optimal performance/speed for all players.

    Just because a few servers, mainly Excalibur, Balmung, Gilgamesh, Ultros (etc) are full doesn't mean the rest are (and even these aren't full 24/7).

    It's common place in most MMOs, and it'd be unfair to leave it uncapped or the current players on the server would suffer.



    It's basic mathematics, the limitation is there for a reason.


    If a server has a 'safe' capacity of; 5,000 concurrent player connections at once to run optimally, adding another 500 "Because I want to play with my friends Yoshi!" will lead us down the garden path of the Alpha/Beta where the servers lagged and skipped to the point where it was virtually unplayable.

    Never again.
    (2)
    Last edited by Shioban; 08-03-2014 at 09:37 AM.

  8. #8
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Shioban View Post
    It's basic mathematics, the limitation is there for a reason.


    If a server has a 'safe' capacity of; 5,000 concurrent player connections at once to run optimally, adding another 500 "Because I want to play with my friends Yoshi!" will lead us down the garden path of the Alpha/Beta where the servers lagged and skipped to the point where it was virtually unplayable.

    Never again.
    The problem is, why isn't there a free transfer system to be able to transfer characters to less populated servers ? ( with a FC/house tranferring too ) to make these servers less populated.
    (0)
    Last edited by lololink; 08-04-2014 at 04:13 AM.

  9. #9
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    To have a recruit a friend campaign and NOT have a reliable method for new players to get on the same server just sets this up for failure. New MMO players don't tolerate this BS.
    (7)

  10. #10
    Player
    Falcus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    673
    Character
    Ineli Falcus
    World
    Hyperion
    Main Class
    Marauder Lv 60
    Not entirely related to this thread but I think the bigger oversight is the fact that you can "recruit" accounts that already exist.
    I recruited an account that was created 2.5 years ago and got my chocobo. Makes perfect sense.
    (0)
    Quote Originally Posted by Macha View Post
    You win, Mr. Falcus! (no prize for you)

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