I like the added challenge and difficulty to patch 1.18 but the death penalty leading to using return is just annoying, rather see it reduced to 1% damage to equipment from death or just trashed.
I like the added challenge and difficulty to patch 1.18 but the death penalty leading to using return is just annoying, rather see it reduced to 1% damage to equipment from death or just trashed.
Last edited by DonMega; 07-25-2011 at 06:22 AM.
Indeed. Dying shouldn't be annoying. It should be fun and exciting- something to wait in anticipation.
You should not want to die it's not fun the point of it to make players not want to die and return and so on.
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yeah i think its a bit much and who said anything about wanting to die and there is a timer on return now as well i'm guessing so it don't get exploited as easy, been trying to beat the 8 man raid ogre boss and yeah its tough not to die on top of all my equipment going to crap, the death penalty sucks nuff said
Last edited by DonMega; 07-24-2011 at 02:27 AM.
It make sens ! nobody want to die btw ^^
many of mmorpg have a death penalty worth than that : Exp reduction,
the death penalty of FFXIV is not that bad^^
i'd rather have exp reduction, i can take care of that myself but having to get people to repair my gear to full for me, no thanks
Why do you have to repair the gear to full?
Or, why are you opposed to interacting with other people in a multiplayer game?
Die is bad, dieing need a penalty, because the game don't want you to die. There is no game with death-effects which give you any bonus... they are all PENALTY in different ways.
Suggestion: Please instead of QQ, please give us an idea what death penalty YOU would like to have. Maybe double XP? ^^
there was already a penalty for dying its called time loss, getting pissed off about it and even in the raids time loss towards completing the raid, guess thats not enough, lets just keep adding to it then.
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