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  1. #21
    Player
    Engineer's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    426
    Character
    Matyr Gustav
    World
    Hyperion
    Main Class
    Arcanist Lv 51
    That sucks. Jobs will be implemented in 1.21 soooooo does that mean the missing classes that they already have guilds for since the begining wont be released until 1.23?

    1.23 will probably get released in like 8 more months..
    (0)
    My Hopes & Dreams for future Class/Job Implementation ----> http://imgur.com/a/fPpXO#0


    SE Please Add Machinist As A Pet Job. Musketeer/Machinist = Puppetmaster With A Gun.

  2. #22
    Player

    Join Date
    Mar 2011
    Location
    Florida
    Posts
    353
    New jobs can't be added before the current ones are balanced. We'll just have to wait it out.
    (0)
    No one expects the miquote inquisition!!!

  3. #23
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Balancing the current ones meaning nerf the **** out of archer
    (0)

  4. #24
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    I've started having dreams of Musketeer. It'd be fantastic to get word from the devs, even a "these are still planned to be released" type thing.

    Bayohne?
    (0)

  5. #25
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    It blows that we're a year into release and there's still only 7 combat classes, even when the jobs will be released we dont get to level those so it's still 7. I was looking forward to some interesting new classes with this game but you fail SE.
    That is all.
    (2)

  6. #26
    Player
    JayvirDeforte's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Jayvir Deforte
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by DeadRiser View Post
    Balancing the current ones meaning nerf the **** out of archer
    Again with the archer nerf. They are far from overpowered. The only reason they are chosen in Dzemael is because they are ranged.
    (1)

  7. #27
    Player

    Join Date
    Mar 2011
    Posts
    837
    I can't wait for them to release 2 new classes so I can replay the same flawed game another 2 times.

    :P
    (0)

  8. #28
    Player
    Chocobits's Avatar
    Join Date
    Jun 2011
    Posts
    289
    Character
    Frosted Butternipples
    World
    Excalibur
    Main Class
    Warrior Lv 44
    Quote Originally Posted by Engineer View Post
    Let me start off by saying, 1.18 is a success and I love everything about it. I'm also very excited for future updates... but, the wait for Musketeer has been way to long, especially since the guild is a big tease. I hope SE would just release the missing classes already.

    EDIT:
    I'd rather they keep concentrating on fixing/balancing the game and slowly rolling out new content. The game wouldn't be in the state it was in if things could be easily fixed AFTER they're already implemented. They need to be fixed during the development stage. We don't need more bug ridden classes with poorly defined party roles running amok.
    (1)
    If you don't think new summoner is better, you're playing the wrong game.

  9. #29
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by JayvirDeforte View Post
    Again with the archer nerf. They are far from overpowered. The only reason they are chosen in Dzemael is because they are ranged.
    Actually my opinion on archer's has nothing to do with that dungeon run. I've done sp runs with archers and they way they attack constantly, that amount of damage they do, and how I've even witnessed some archer's tanking... it's ridiculous and a bunch of people will agree.
    (0)

  10. #30
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by DeadRiser View Post
    http://www.ffxivinfo.com/images/maps...hant-strip.jpg

    The one southwest of the Weaver's guild. I think they gave a name for it from the last patch, but it closely resembles the other guilds.
    That would be the Milvaneth Sacrarium, my dear. Where the Thaumaturges of the Arzanaeth Ossuary worship Thal's aspect of death and the afterlife, the members of the Sacrarium worship the aspect of life represented through Nald and celebrate it. They appreciate the use of wealth in the present (particularly as donations to the faith) rather than leaving it behind for future generations. There are those whom believe that when White Mage is implemented, it will be based here.

    And on the topic of Musketeer and Arcanist, these classes SCREAM out being expansion pack material. Much like how in XI, each major expansion brought a few new classes, I'm calling it now.
    (3)

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