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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Brightshadow View Post
    Post
    Might want to add a little more burst healing, otherwise it would be very weak in 4-man dungeons.

    I'm not keen on the buffs because you're essentially making this proposed class mandatory for raiding. You have a healer than can increase accuracy AND raid damage, whereas WHM and SCH can't even hope to match that. You followed the one-buff-per-class rule, which is a plus, but you're essentially forcing at least one minstrel into every party.

    Using SCH as a comparison point doesn't really work since the SCH has to sacrifice healing potential in order to pull out Selene, while Selene's buff doesn't last long enough to make a difference and is generally not counted on because of that. The devs went to great trouble to limit buff reliance in the game so far, and I don't think it'd be good to go against it at this point.
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    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Duelle View Post
    you're essentially forcing at least one minstrel into every party
    and thats why we wont see any buffers in FFXIV , reliance on 1 class to show up or there is no point in trying (because SE will balance the game based on minstrel present ,because if u balance around not being present , when is....the game is easy mode), bard isnt gamebreaking because they do the lowest dps in similar gear/skill to other dps , but since bard boost mage dps and regens healer mp isnt that bad that is /isnt required in order to raid.

    in other games with bigger party yeah u can have buffers (tho devs are removing that overtime) , 20+ u are guarenteed that even 1-2 players are buffers, with 8 slots , 2 taken by tanks 2 by healers....ugh....no way

    Buffers are and always will be the least played role (ask any EQ/Eq2/FFXI player) , why is that? because u arent tanking anything or healing any wounds or casting nuke spells , meleeing with a badass weapon , u are on the sides looking pretty , u make every1 around better but thats it.
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  3. #3
    Player
    DoubleT's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    284
    Character
    Double Toker
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Warlyx View Post
    (ask any EQ/Eq2/FFXI player)
    uh, in every pt i was ever in xi, be it xp or endgame, there was almost always at least either a brd, cor, and/or rdm, an usually a combination of 2/3 of those. I had a cor, an my wife had a rdm an a brd, an we were constantly dragged along on everything even if we didnt want to go lol
    (0)

  4. #4
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by DoubleT View Post
    uh, in every pt i was ever in xi, be it xp or endgame, there was almost always at least either a brd, cor, and/or rdm, an usually a combination of 2/3 of those. I had a cor, an my wife had a rdm an a brd, an we were constantly dragged along on everything even if we didnt want to go lol
    u are agreeing with me, no1 wanted to play brd / cor , and was harder to get ppl to play those jobs in endgame content , and every party wanted support jobs because the dmg boosted by brd/cor was just awesome

    i remember a poor guy playing bard in endgame he was our only bard ...his "endgame" bosses strat was > join party 1 , sing songs for melees / for mages > debuffs , left party 1 , joined party 2 singed for melees / ranged , get kicked > join party 1 ...

    THF had it worse.....stay there > join party at 5% for TH
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