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  1. #1
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by jlewiss View Post
    lol are you really going to comment on people getting annoyed in pvp? any game since the history of games where one person wins and one person loses someone is going to end up peeved. also if you work on the assumption that your gc as well as there gc has at best 24 people you just get the whole alliance together and push through them. if you guys still couldn't win then they wer ejust simply better then you and you have to deal with it and move on.
    There is an enormous difference between general irritation at PvP mechanics and being annoyed at an entire alliance of 24 people going out of their way to grief you. I expect to get a little riled doing PvP but this is in a whole different category. That you would attempt to compare the two perplexes me.

    And whether we died or not had nothing to do with skill. The alliance were dispersed at their various posts around the map. For the first five minutes it was people returning, not aware of what was going on and emerging from spawn to be annihilated. In my OP it states that after awhile we managed to organise ourselves and attack as an alliance to wipe the Flames out, which was no easy task and it's commendable that we managed to rally to attempt it, let alone succeed. Until that time, it was a massacre for anyone who walked outside. What the Flames were doing was nothing to do with skill or being better than us.

    Quote Originally Posted by Cuervo78 View Post
    Not sure, but couldn't your team gather in the homebase and then break the siege?
    Perhaps you should read the OP before replying?
    (0)

  2. #2
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,278
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    Well as soon as teams realize it equals 2nd place at best, they won't do it often and it'll become a non-issue. Mostly it just sounds like a 'we're pissed off' issue, that will occasionally happen but I don't forsee any changes being needed.
    (1)

  3. #3
    Player
    Zanctus's Avatar
    Join Date
    Jul 2014
    Posts
    7
    Character
    Zanctus Aelphm
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    I've been in a situation where our alliance, having captured the outer outpost and having no contention or struggle from the competition, continued to push forward toward their spawn. We also realised we were behind with no chance to win, and people seem more interested in killing (we were bored waiting at the flag). This did indeed mean the other GC, was able to capture 4-5 of the flag points.

    There is a downside to this activity (and not an imbalanced winning strategy), so I don't think it warrants a change. Players will just do what they want depending on how they feel in the situation. It is equally unsatisfying when the other GC just decides to not participate or put up a fight.
    (0)

  4. #4
    Player
    Riepah's Avatar
    Join Date
    Aug 2013
    Posts
    1,324
    Character
    Riepah Redeemer
    World
    Cactuar
    Main Class
    Archer Lv 70
    I camped the Flames spawn with my alliance C once, because they were just so damn bad for some reason. We (Maelstrom) controlled half the map and were ahead in points, so it seemed like a good idea to keep the Flames contained, rather than letting them run around and steal undefended flags.
    I have no idea how it happened that they were so weak, though, this only happened in a single Frontline game of mine.
    (0)

  5. #5
    Player
    Skeet's Avatar
    Join Date
    Jul 2014
    Posts
    108
    Character
    Tiir Seijuro
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Riepah View Post
    I camped the Flames spawn with my alliance C once, because they were just so damn bad for some reason. We (Maelstrom) controlled half the map and were ahead in points, so it seemed like a good idea to keep the Flames contained, rather than letting them run around and steal undefended flags.
    I have no idea how it happened that they were so weak, though, this only happened in a single Frontline game of mine.
    I can probably answer this. As a Flame, about half of the time I enter, we are always missing somewhere between 4-12 members. By the time these unfortunate slots get filled with people who want to have fun, everything's already in utter chaos since we can't even do basic strategy. By the time every slot is re-filled, we are already down by a 200-600 point lead, no one in the right spots, and arguments / f-bombs being thrown back and forth at other Flames members.
    (1)

  6. #6
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    Quote Originally Posted by Skeet View Post
    snip
    When you know that your team is behind by that much for whatever reason and probably can't even take 2nd place, just try to rally your own party together and team fight somewhere reasonable. People tend to be satisfied with having people back them up over being scattered ontop of ranking 3rd.
    (0)

  7. #7
    Player
    Skeet's Avatar
    Join Date
    Jul 2014
    Posts
    108
    Character
    Tiir Seijuro
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Namasu View Post
    When you know that your team is behind by that much for whatever reason and probably can't even take 2nd place, just try to rally your own party together and team fight somewhere reasonable. People tend to be satisfied with having people back them up over being scattered ontop of ranking 3rd.
    If you're from the Flames, you would know that trying to get some order and control in people, who already deemed themselves as last place, will lead to people telling you to "stfu" and then proceed to everyone doing whatever the hell they want. (This is in the case of 8-12 people missing)

    The Flames has A LOT of very immature kids in their GC sadly =\
    (1)

  8. #8
    Player
    Cuervo78's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    235
    Character
    Cuervo Mi'ihen
    World
    Odin
    Main Class
    Thaumaturge Lv 60
    Not sure, but couldn't your team gather in the homebase and then break the siege?
    (1)

  9. #9
    Player
    Cuervo78's Avatar
    Join Date
    Jun 2014
    Location
    Ul'dah
    Posts
    235
    Character
    Cuervo Mi'ihen
    World
    Odin
    Main Class
    Thaumaturge Lv 60
    well, I read it and it sounded as if they left the starting point in small groups, sorry if i misunderstood that part.

    Never tried it, but I thought entering a spawn zone from the outside was not possible. So what hinders the people to wait there for a time and get out as a group? Then it is one alliance against the other
    (0)

  10. #10
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Cuervo78 View Post
    well, I read it and it sounded as if they left the starting point in small groups, sorry if i misunderstood that part.

    Never tried it, but I thought entering a spawn zone from the outside was not possible. So what hinders the people to wait there for a time and get out as a group? Then it is one alliance against the other
    It took a few minutes for people to realise that we had every Immortal Flame right outside the doorstep. You occasionally get people near the spawn so people just assumed it was a small bunch and rushed out to help people fighting, not realising that it was actually the entire Flames contingent waiting to butcher people. It was a few minutes before anyone said it in Alliance chat and it took a few more minutes to get people to realise that going outside was suicide. Not to mention, there were several of the Maelstrom scattered around the map at various flags who didn't return to spawn to join the break out until they had died. This took a long time for some of them.

    It's very easy to say, "Why didn't you just break out and kill them?" but come on, be realistic. This is Frontlines we're talking about. People rarely listen to instructions and no matter how many times people were saying "Don't go outside, you'll die!", people kept going outside. The co-ordination required that you are hinting at is massive and something that is usually beyond any pick up party. That we managed to break out at all is nothing short of miraculous.
    (1)

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