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  1. #1
    Player
    RavenGrey's Avatar
    Join Date
    Nov 2013
    Posts
    15
    Character
    Isabella Valentine
    World
    Exodus
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Gor View Post
    only SCHs arent a jack of all trades.
    Support a party? Check. Need to DPS cause party is fine? Check. Need to tank cause a bunch of people are on you? Check. And perform each role quite well at that (if not arguably better than other jobs whose only allocation is one of those roles).

    I'm not even saying I'm for or against a SCH nerf, but seriously, if that's not jack of all trades, what exactly is?
    (2)
    Last edited by RavenGrey; 08-08-2014 at 07:06 AM.

  2. #2
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    2.35 in two weeks, we will find out YoshiP's balance concept soon!
    (0)

  3. #3
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Healers are good at healing and preventing deaths and it is a big problem.
    (5)

  4. #4
    Player
    Impure's Avatar
    Join Date
    Nov 2013
    Posts
    30
    Character
    Byooki Braus
    World
    Ultros
    Main Class
    Miner Lv 50
    Waaw you guys need to relax lmfao.

    You know and I know that SCH in PvP is insane! They have the survivability of a tank and the damage of a DPS, you can't have the best of both worlds and say "WOW SQUEENIX MESSIN UP MUH CLASS". I occasionally do SCH in frontlines because it's easy as sht to run around, keeping myself and everyone around me alive while throwing out DoTs and hitting bane. It's literally amazing how easily a SCH can kite five people around and still remain at 80%-100% HP. Anyway if your class gets nerfed than oh well! Find a new strat and make that work!
    (6)
    Last edited by Impure; 08-06-2014 at 04:36 PM. Reason: Awful words

  5. #5
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Impure View Post
    snip
    Byooki you're my homie and everything but I disagree. Healers can survive in Frontlines in general not because we are an "insane" class, but because scrub noob tanks and melee don't know how to play pvp. I've been able to kite 5 or more people not because of anything special i am doing, i'm just casting Adloquium every few steps, but because noob players overwrite each others stuns, Full Swings, silences, and every other CC under the sun, thus diminishing returning all their cc's out (with the exception of heavy which stays up seemingly infinitely). i can count the times i've had two tanks on me, and both of them put their full swings on me at the same time, and i just purify it off and keep it moving like they aren't even there. then Super Goon comes flying through the air like a speeding bullet to stun me not once, but twice, thus also nullifying stuns. and other times i just juke them to use whatever cc's they may have just so i can get my Equanimity off. there is nothing op about SCH healing, we don't even heal for that much, nor does Eos. so to say that its 100% the class is the reason why we have high survivibility is giving SCHs too much credit. as someone said earlier, it gives the "illusion" that SCHs are indestructible when in reality there are other factors going into it, that nay-sayers are neglecting to recognize, that has nothing to do with what the SCH is doing, and everything to do with fail enemy players just raking their faces across the keyboard, hitting random buttons and expecting something good to happen.
    (6)
    Last edited by Gor; 08-06-2014 at 03:36 PM.

  6. #6
    Player
    Impure's Avatar
    Join Date
    Nov 2013
    Posts
    30
    Character
    Byooki Braus
    World
    Ultros
    Main Class
    Miner Lv 50
    Quote Originally Posted by Gor View Post
    snap
    I totally get what you're saying, SCH antics aren't as strong as what is being seen, but the thing is to the new (PvP) player it's one of those walls that they cannot climb over. I've been doing pvp since the SCH/SMN nerfs (which were totally justified IMO) I know how to deal with SCHs/WHMs as a melee, newer players, however, don't have a clue what to do against SCHs/WHMs which make teams stacking healers just even more stronger than intended. One SCH with six lustrates was enough but four-five of them? It makes it nearly impossible to make a dent into someone. I feel that solo SCH/WHM isn't a big deal but there has to be something done about stacking healers.
    (0)

  7. #7
    Player
    Gor's Avatar
    Join Date
    Oct 2013
    Posts
    402
    Character
    Pink Logic
    World
    Behemoth
    Main Class
    Arcanist Lv 80
    I don't know if anything can be done about it really. its not like SE can put up a barrier that says "you have reached your healer limit for this flag, please go away" and turns away any other healers that are approaching the base. I play battlegrounds in WoW and it's the same thing with flags stacked with 4+ healers deep with shamans, priests, paladins, monks and druids healing everywhere and nothing brings them down because all their heals complement each other. monk heals are so powerful in that game that i've seen a single monk heal keep up an entire team at one flag and no one could kill neither his team or the monk. the only thing that eventually takes them down is just bringing a death squad of all the team's dps and focusing them down one at a time or players just ignore the base and go take something else. and for a long time in WoW there was no diminishing returns in PvP although I don't believe that is the case anymore.

    so just based on that i know people are frustrated but stacked healers really isn't a problem. its just that teams do it wrong by constantly smashing their faces into the same wall of 4+ healers the entire game just because their team is assigned to it, thus wasting time and before they know it the game is nearly over and they STILL haven't taken that base. i mean just because an alliance is in group A, doesn't mean players should just keep running back to Manor feeding kills but I see players doing it when they can go take enemy Outposts or Markets. players just need to not be so programmed in doing the same tactics over and over again and get used to going to another base if there are too many at one, because if there are 4+ healers at that base, then they have other bases that is short 4 healers. i tell my team if we can't take it the first attempt, don't run back and just go take something else and come back to it later. those same healers won't be there forever.
    (2)

  8. #8
    Player
    Skeet's Avatar
    Join Date
    Jul 2014
    Posts
    108
    Character
    Tiir Seijuro
    World
    Leviathan
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Impure View Post
    Waaw you guys need to relax lmfao.

    You know and I know that SCH in PvP is insane! They have the survivability of a tank and the damage of a DPS, you can't have the best of both worlds and say "WOW SQUEENIX MESSIN UP MUH CLASS". It's literally amazing how easily a SCH can kite five people around and still remain at 80%-100% HP.
    I never have a problem killing SCH's. I jump for joy whenever I see that the healer is a SCH vs a WHM all the time.
    (0)

  9. #9
    Player
    jlewiss's Avatar
    Join Date
    Sep 2013
    Posts
    166
    Character
    Jordan Lewis
    World
    Mateus
    Main Class
    Arcanist Lv 80
    I guess I would say that even if these are accurate they aren't the norm. I'm not gonna claim to be some god level pvper but there is very little time -especially- in wolves den where i have the oppertunity to clerics, dot, bane and go back to healing. If the other team has even half a clue what they are doing this will almost never happen. The best you can hope for is bio swiftcast bio 2 and surecast misama, which right there takes out 2 of your defensive cooldowns plus an aether stack for bane.
    I also have a hard time believing that person in FL was dpsing as sch the whole time simply because despite whether your healing or dpsing all the enemy sees is a healer and your gonna get ganged up on.
    (1)

  10. 08-09-2014 06:37 PM

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