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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Dwill View Post
    What else would it be with Akiza as the OP ? I wouldn't be surprised to come back later to this thread to read his ideas of "balance" that seems to change everytime he posts.
    I just got tired of people saying this game needs more horizontal gear progression for min/max stats which becomes a boring grind when more gear is added. Since players can already enhance pvp specific abilities they can make it so players can enhance already existing pve players.
    (0)

  2. #2
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Akiza View Post
    I just got tired of people saying this game needs more horizontal gear progression for min/max stats which becomes a boring grind when more gear is added. Since players can already enhance pvp specific abilities they can make it so players can enhance already existing pve players.
    Don't deviate from your true calling; balance of SMN class.
    (0)

  3. #3
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    I summon Black Rose Dragon, OP's veiled wish for a summoner revamp is destroyed

    Also they're getting the last 3 egis in 3.0
    (0)

  4. #4
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    We won't see combat in this game go beyond to what it is now since Yoshi wants to keep the game simple for the sake of new players trickling in. But things may change.
    (0)

  5. #5
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Hmm, now I want to go back and play a couple older FF and other RPG video games to see just how much variety in abilities there was. I don't remember there being all that much really. Even in X and XII with their grids, you needed to have certain abilities unlocked (and in X, you were kept in a certain skill path for a while anyways) or you wouldn't make it. In VII, materia changed things up, but you still needed certain abilities to pass certain boss fights.
    (0)

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