I agree with you but as you progress even further in the endgame, you'll come to learn that the mechanics get more and more ridiculous. The Hard Mode dungeons, for instance, are quite fun to learn blindly. Garuda Extreme Mode, for an opposite example, is absolutely no fun to learn without explanations of certain mechanics, it's a huge chore and its mechanics unnecessarily opaque.
This is not to say that you're wrong... I'm actually of one mind with you on this matter. It's something I consider a shortcoming of this game. There's a lot of artificially difficult content where it's not about how well you play your job or gear your character for it, but just learning and memorizing outlandish mechanics and dealing with those to complete it, and increasingly more situations where your entire party wipes if just someone makes a minor mistake amidst the execution of these scripted parts.
So maybe as you progress and see how much people have to grind this content for whatever reasons, you'll also come to understand why so many people want others to have rough understanding of certain mechanics because it a) takes a long while to explain and b) is increasingly frustrating to continuously fail just because of one person wanting to learn it blindly.
This is also no defense of the annoying healer you had there in Ultima HM. That guy was clearly being a jerk. :[


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