Soo.. anyone else noticed this?
How is this even allowed? Cheating the game - and it's players who do their best to get pvp xp and gear.
Something has to be done about people making Win Trade groups cause it's taking away the whole point of pvp.
Soo.. anyone else noticed this?
How is this even allowed? Cheating the game - and it's players who do their best to get pvp xp and gear.
Something has to be done about people making Win Trade groups cause it's taking away the whole point of pvp.
How is 8 people win trading in 4v4 light party affecting you in any way?
Don't you think it's cheap? it doesn't bother you at all?
Getting max rank in pvp and all gear with no effort.
SE might as well hand out everything for free then. It doesn't make any
difference if you wanna use This way to get ur rank up.
Every time I just bearly win the loot..
More then say people power leveling peoples crafts? Or Balmung's Cul-in-a-box service where you literally pay a one time fee and they supply you with every leve turn in to get you from 1 - 50 plus gear and quest items? Or how about AV first room clear only, or old Brayflox two boss speed? For your own sanity it is easier to let some things go or your going to be overall angry all the time.
Post the dev complaint, and move on it might be a technical exploit but the are using the system as it was presented to them let the devs/mods sort it out.
Last edited by Sakasa; 08-01-2014 at 12:17 AM.
No effort? I would hardly say that. Even win trading, they will have to spend a lot of time in order to max their PvP Rank. I would classify effort as putting the time in to achieve something. In the case of win trading, they are still putting in effort... Quite a lot of it. I would go so far as to say they might even be putting more effort in, since it will be a much more boring way of levelling their rank. Whatever your opinion on win trading, they are still making effort but the nature of the effort is just very different to spamming Frontlines or traditional Wolve's Den matches.
Don't misunderstand me; I see your point entirely and I can understand why you or anyone else would not like this approach. It's just a little melodramatic to say they're not putting any effort in when they are actually putting in quite a bit of it.
Ultimately how they get their rank doesn't change your gameplay in anyway. This post is perfect:
Could not have put it better myself. There's too many people playing this game and too many potential loop holes to get riled over every one of them. Live and let live, they're not affecting you in anyway.More then say people power leveling peoples crafts? Or Balmung's Cul-in-a-box service where you literally pay a one time fee and they supply you with every leve turn in to get you from 1 - 50 plus gear and quest items? Or how about AV first room clear only, or old Brayflox two boss speed? For your own sanity it is easier to let some things go or your going to be overall angry all the time.
Post the dev complaint, and move on it might be a technical exploit but the are using the system as it was presented to them let the devs/mods sort it out.
Yoshi said in an interview that it's reportable.
I don't think it's a bannable offense yet though. More or less reporting so they know it's still happening. E3 interview with Yoshi:
Nova Crystallis: How do you feel in regards to players win-trading in Duty Finder PvP?
Yoshida: If you see someone abusing this, feel free to report it. Yes it’s a concern that people are abusing the system, but we have to think why are people doing this? There are some people that really want to do PvP but every time they get in, their gear is not good enough to compete with their opponents, so the only way to get that gear is by winning. It creates this loop of wanting to play, but being unable to play and by using that method players can get up there.
We realize this is a problem, so in 2.3 we are adding new types of actions and things that ignore Morale so that these players have a better chance of getting up to that same level as the higher players. If this doesn’t work, we may have to look at ways of controlling this type of mini-abuse – we want to see what happens in 2.3 and go from there. Rather than banning them for this action, it’s better for us to find a method so players won’t do this, and everyone can have fun. That’s our job.
I actually really like Yoshi's response on this. Shows a lot about someone when they admit the fault is with the system itself rather than the players gaming the system. If it was done properly, there would be no reason to do this. Look forward to seeing what fix they roll out to discourage it.
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