As the title goes, can we have a chance to skill-up our desynthesis on a failure as well, or a chance to keep the item upon a failure?

I'm sure it's not important early on, but in this game a 70% chance to succeed essentially means a 20% successrate, and especially later on when you start to use items only craftable with Rose Gold Ingots (150k+) for instance or items traded in for 60x HQ stones that take a good month to gather, things can get a bit anoying and hectic.

Could you please look into this?