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  1. #1
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    In regard to the Frontline:

    - Morale should not make it way to this PvP
    - Physical Defense & Magical Defense should be re-installed
    - Provoke should function like FF11 version
    - Need a detail explanation in regard to range attack. I am fine with Archer/Bard is receiving damamge peanlty when target is too close, but we need more information on this so called the best range attack distance.
    - Action "Cover" need to be fix, it should works with other action like Sentinel.
    - Action "Flash" should be re-work: flashed taget's next physical or magical action will 100% miss.
    - Action "Bio" need to be re-work: Bio no longer deals damamge but lower target's STR, Bio and Bio2 cant becast on the same target.
    - Action "Stoneskin" need to be re-workd: no longer scale with target's HP, but takes MND as attribute, garniteskin will grant 10% extra.

    This is from my observation and my idea of adjustment. I will not be 100% correct and I cant say anything for meele because I am playing a Monk.
    (0)
    Last edited by Divinemight; 08-02-2014 at 05:22 AM.

  2. #2
    Player
    nickx's Avatar
    Join Date
    Dec 2013
    Location
    Adder4lyfe
    Posts
    205
    Character
    Calien Nightstalker
    World
    Odin
    Main Class
    Archer Lv 70
    Quote Originally Posted by Divinemight View Post
    - Provoke should function like FF11 version
    - Need a detail explanation in regard to range attack. I am fine with Archer/Bard is receiving damamge peanlty when target is too close, but we need more information on this so called the best range attack distance.
    - Action "Cover" need to be fix, it should works with other action like Sentinel.
    - Action "Flash" should be re-work: flashed taget's next physical or magical action will 100% miss.
    - Action "Bio" need to be re-work: Bio no longer deals damamge but lower target's STR, Bio and Bio2 cant becast on the same target.
    - Action "Stoneskin" need to be re-workd: no longer scale with target's HP, but takes MND as attribute, garniteskin will grant 10% extra.
    Although I do like some of these ideas, I'm also limiting this thread just to Frontlines and Wolves' Den, not class/job ideas right now since that'll require its own thread entirely.
    (1)

  3. #3
    Player
    Epistane's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Epistane Havoc
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Divinemight View Post
    - Need a detail explanation in regard to range attack. I am fine with Archer/Bard is receiving damamge peanlty when target is too close, but we need more information on this so called the best range attack distance.
    .
    This isn't really a detailed explanation (sorry), but basically like you said being at close range lowers the potency of your skills (except for far shot). However being at maximum range also lowers your skill potency.. "Sweet spot" range for max damage is about 13 yalms (one repelling shot + a little extra) unfortunately idk exactly how much potency is lowered by. It is a pretty big dmg reduction though, so if u wanna do max dmg in pvp as archer/brd, make positioning 13 yalms from your target second nature :P.

    And YES please to ladder/ rating for 4v4 wolves. Maybe add new titles/gear/mounts based on your rating
    (0)

  4. #4
    Player
    nickx's Avatar
    Join Date
    Dec 2013
    Location
    Adder4lyfe
    Posts
    205
    Character
    Calien Nightstalker
    World
    Odin
    Main Class
    Archer Lv 70
    Quote Originally Posted by Gor View Post
    Not sure if this qualifies as a job/class specific request but a rangefinder for player frames that grays out party and alliance members if they are more than 30 yalms away from you.
    Great suggestion and I agree that this is very much needed. It would definitely also allow healers to more easily heal members in other alliances.

    On a side note, I am mostly adding ideas from people that increase quality of life in PvP, don't think I am ignoring anyone. There are some ideas which require more feedback before I immediately add it to the list.
    (0)
    Last edited by nickx; 08-02-2014 at 06:13 AM.

  5. #5
    Player
    azlewood's Avatar
    Join Date
    Jun 2014
    Posts
    179
    Character
    Zar'tan Vosloo
    World
    Lamia
    Main Class
    Conjurer Lv 34
    i like everything except, smaller teams, that's what wolves' den is for.
    (1)

  6. #6
    Player
    Phenidate's Avatar
    Join Date
    Apr 2011
    Location
    Windurst
    Posts
    344
    Character
    Autumn Lovelace
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    There's my two suggestions, they've falling off the front page now but people seemed interested in them.

    Quote Originally Posted by Phenidate View Post
    Make the stats on PVP gear conditional...
    ...Now PVP gear is as good as PVE gear in frontlines only. It's functionaly exactly the same as it's always been in PVE and Arena PVP - subpar to PVE gear and way too OP for Arena pvp.

    and

    Quote Originally Posted by Phenidate View Post
    Edit:
    Also, they should remove the confirmation window that appears for EVERY. SINGLE. POINT. you invest in your PVP skills. It's a hold over from when every point was kind of important since resetting them cost a LOT of wolf marks at the time. Now, resets are free, mistakes are cheap.

    When I go to swap to a healer because the other team brought 5 whitemages and the three we had just isn't cutting it... I end up standing in spawn like a nincompoop, gradually respeccing into my healer skills. Having to spend all 40 points during a match is just so slow when *stuff* is going down and *stuff* needs to happen.
    (0)
    Last edited by Phenidate; 08-02-2014 at 04:12 PM.

  7. #7
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Phenidate View Post
    There's my two suggestions, they've falling off the front page now but people seemed interested in them.



    and



    Edit:
    Also, they should remove the confirmation window that appears for EVERY. SINGLE. POINT. you invest in your PVP skills. It's a hold over from when every point was kind of important since resetting them cost a LOT of wolf marks at the time. Now, resets are free, mistakes are cheap.

    When I go to swap to a healer because the other team brought 5 whitemages and the three we had just isn't cutting it... I end up standing in spawn like a nincompoop, gradually respeccing into my healer skills. Having to spend all 40 points during a match is just so slow when *stuff* is going down and *stuff* needs to happen.
    I love the gear idea, it seems like it would be easy to impliment and the way you did it spells it out obviously to people :]

    As for the confirmation for spending points, i agree but i can understand it. Some way it make it a bit less clunky to change in the middle of a match would be great.
    (0)
    Last edited by Sen_Terrechant; 08-02-2014 at 09:42 PM.

  8. #8
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    LOL.

    Asking for a competetive frontlines and wolf`s den that doesn`t lock out people and gives a fair balanced platform for more people to enjoy and participate from it is now "carebear". Epic. This is why PvP will never become a thing in this game. People is too used to confuse timespend with skill and competetiveness.
    (0)

  9. #9
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66
    Quote Originally Posted by Alexander_Dragonfang View Post
    LOL.

    Asking for a competetive frontlines and wolf`s den that doesn`t lock out people and gives a fair balanced platform for more people to enjoy and participate from it is now "carebear". Epic. This is why PvP will never become a thing in this game. People is too used to confuse timespend with skill and competetiveness.
    You do realize that frontline is scaled down to i80, yes? And that Morale is a dead stat in there? It does nothing.

    Do you also realize that there is an i80 version of the wolves den that follows the same rules?
    (1)

  10. #10
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Koltik View Post
    You do realize that frontline is scaled down to i80, yes? And that Morale is a dead stat in there? It does nothing.

    Do you also realize that there is an i80 version of the wolves den that follows the same rules?
    And do you realize that has nothing to do with what im asking for?
    (0)

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