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  1. #61
    Player
    Redemption's Avatar
    Join Date
    Oct 2011
    Posts
    106
    Character
    Xia Lin
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Falcus View Post
    Like Sastasha? Because those weren't dungeons.
    I'm just going to make a slight note here, I'm pretty sure they were dungeons. They were not 'instance dungeons' as comparable to WoW instance dungeons, they were open world dungeons as comparable to ffxi dungeon zones or everquest dungeons in the earlier years. They work differently but they both stem from a similar concept.
    (1)

  2. #62
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Falcus View Post
    Like Sastasha?
    Cassiopeia Hallows and Sphopsae along with Mistbeard(?) Cove (that makes up 'Satasha') were dungeons - they were open world dungeons, though. The only reason you'd speed through older dungeons were for the multiple chest requirements, otherwise they would have designed em much differently.

    Now instead we get people finding ways to steam roll through/mass kill trash (making BRD/BLM the preferred classes) with no additional reward other than to get it out the way faster. They need to bring back locked coffers to offer alternative ways to get items, like in the beastmen strongholds.
    (4)

  3. #63
    Player
    TheRogueX's Avatar
    Join Date
    Feb 2014
    Location
    Ul'Dah - Thanalan
    Posts
    877
    Character
    Arias Lightbearer
    World
    Sargatanas
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Yoninxi View Post
    But you didn't ruin my joke. I just picked a heavy metal most people would recognize as dense. Which her statement reeked of.

    Also
    No, I completely got the point. I was just having fun with it.

    Quote Originally Posted by Mizar View Post
    People don't want time consuming or exploration. They want the quickest and most efficient way to get to the end goal as possible. It would end up a ghost town meant for premade parties and random niches of people to go for the sake of novelty. Everyone else would be off speed running the latest dungeon for maximum tokens to get the best gear possible so that they can spend more time AFK'ing around RT.
    Yep, the "Speed Run" crowd is obnoxious. I can't stand them. And it's not even just faulty game design; people would speed run anyway because people nowadays are incredibly impatient. Everything has to be done now now now now now. If it takes 5 minutes longer than they expect, it's not good enough (once, I actually had a tank abandon a low-level Tam-Tara before the first boss because the "DPS wasn't fast enough").

    Quote Originally Posted by Tupsi View Post
    Actually, they said just recently once 1.2x was out subs tripled, even in the Pay to Play period, so 1.0 was a failure, 1.x wasn't - It's why some of the original story of 1.x still exists even though most of the other stories take place "after the fact" and as if you've never set foot into eorzea before.
    I really wish I would have played 1.0.. even if it was during the 1.2x time period. It actually makes me sad because the game actually looks interesting.
    (0)
    Last edited by TheRogueX; 08-03-2014 at 11:25 AM.

  4. 08-03-2014 11:21 AM
    Reason
    Oops, double post again

  5. #64
    Player
    sagitis's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Esper Opusone
    World
    Tonberry
    Main Class
    Pugilist Lv 60
    perhaps they should transform these dungeon into coil. T3 should be something like 1.0 dungeon, an open world dungeon require you to clear weekly before gaining access to t4 and t5.
    (0)

  6. #65
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by TheRogueX View Post
    I really wish I would have played 1.0.. even if it was during the 1.2x time period. It actually makes me sad because the game actually looks interesting.
    While I'm sure things were interesting (What I did storyline was, at least), if you didn't have anyone to play with, it got boring fast, at least for me. Granted, some of that was refusing to level the class I was maining at the time so I wouldn't outlevel the people I had been playing with, but so much did require a team (not a bad thing, mind you) that soloing just wasn't really an option.
    (0)

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