Quote Originally Posted by Surian View Post
1.0 dungeons are completely diffirent. They might have had an entrance which was your starting point, but the rest of the dungeon was a maze
Like Sastasha? Because those weren't dungeons. The dungeons in 1.0 were fairly linear just like they are in 2.0, the main difference is the fact that there was so much more effort into min/maxing the runs to do them as fast as possible back then and pretty much everyone followed the exact same strategies.

Dungeons were more about learning and mastering those strategies then just steamrolling through it with no difficulty.