Quote Originally Posted by Volcano View Post
Superior content does not almost ruin a companies reputation
Too bad Spirits Within did that long before XIV was even a thought. It's a pitty though what happens when you try to rush out a game despite the one actually doing the project saying it's not ready.

there is a REASON
1. They couldn't fix core issues unless moved to a new engine (Confirmed)
2. They wanted to turn it into a WoW "clone" (Confirmed) Yoshi's exact words were; "We want to bring a WoW like experience to the Japanese playerbase."

During ARR development and polls, almost no one asked SE to make the game much easier and shaving off some of the interesting concepts - we were always told: "will be fixed in 2.0."