Only the open world dungeons were mazes with no goal room.
Every instanced dungeon, except Toto-Rak, was a linear path dungeon. They were just bigger.
Example 1.0 Aurun Vale:
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Only the open world dungeons were mazes with no goal room.
Every instanced dungeon, except Toto-Rak, was a linear path dungeon. They were just bigger.
Example 1.0 Aurun Vale:
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