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  1. #6
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by TheRogueX View Post
    Anyway, WoW popularized the modern "linear scripted dungeon," for the most part, and so many players grew up on WoW and think that's how all MMOs should be.
    False on both fronts. Look up Blackrock Depths, Uldaman and Sunken Temple if you want moderate examples of dungeon design. Nexus and Occulus if you want non-vanilla examples.

    Despite tendecies towards linearity, I'm still having more fun doing ARR's dungeons over playing the "run to the beacon to despawn everything else" things that tried to pass themselves off as dungeons in 1.0.
    (8)
    Last edited by Duelle; 07-31-2014 at 07:05 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)