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  1. #1
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Waliel View Post
    No one on my server wanted to touch that place. I don't think I ever went inside there, until you needed to talk to a spirit or whatever to get a token for the first moon-celebartion-festival-event-thingy, and even then I soloed it as a Hunter. Feign Death and Shadowmeld, ho!
    I went there all the time to level in the late 40/early 50 range iirc. I think it was split into upper and lower sections but I haven't played WoW in 6 years or something.


    Quote Originally Posted by Waliel View Post
    15 bosses and a couple of rare spawn bosses. It was so big and complex that players had split the place to three or four boss routes to run -- the first room alone had like 30-40 mobs! A full run could literally take half a day to do. Mob levels were also all over the place, because of how big it was. Some of the areas were behind a locked door, where one would need either to complete a quest inside the same dungeon to get it or have a Rogue to pick the lock. You had to be dead to get the quest, which was pretty cool. Can't remember if the loot was any good, except for a couple of pieces, before the vanilla loot revamp. Think all INT on caster gear replaced with PIE tier of bad, but the itemisation in general is another story.

    I hope I never see anything like that again.
    Why is being able to pick and choose which bosses to kill a bad thing? It gave more choices, you didn't have to clear BRD 100%.
    (0)

  2. #2
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Oh, you mean those great 1.0 dungeons where the goal was to run straight to the boss fighting as little as possible, and if you aren't a bard then you aren't allowed in?

    Right, those were the days... >.>
    (2)

  3. #3
    Player
    Sonofbaldo's Avatar
    Join Date
    Jun 2014
    Posts
    73
    Character
    Mafra Telli
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Dont reminisce about older versions/games...It upsets the herd. You dont want a stampede.
    (3)

  4. #4
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    I've done 5CSR in every dungeon in 1.0 and they were absolutely fun to do. Could not stand doing them 1000 times for the 1% drop rate of DL gear but Mnk burns on Miser were awesome.
    (1)

  5. #5
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Aurum Vale 17 minute speedrun
    https://www.youtube.com/watch?v=XG_FnAJiqPQ
    (1)

  6. #6
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Felis View Post
    Aurum Vale 17 minute speedrun
    https://www.youtube.com/watch?v=XG_FnAJiqPQ
    It's super speed run btw, required for getting relic quest mats 100% chance. The regular speed run are below 25 mins, required to get higher chance of darklight gears chest popped and relic quest mats lower chance to drop. Normal run simply offers darklights & relic items in near abysmal chances.

    Darklights used to be powerful armors back then. Oh... how the mighty fallen... lol
    (0)
    Last edited by BobbinT; 08-03-2014 at 06:22 AM.

  7. #7
    Player
    sagitis's Avatar
    Join Date
    Sep 2013
    Posts
    26
    Character
    Esper Opusone
    World
    Tonberry
    Main Class
    Pugilist Lv 60
    perhaps they should transform these dungeon into coil. T3 should be something like 1.0 dungeon, an open world dungeon require you to clear weekly before gaining access to t4 and t5.
    (0)

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