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  1. #11
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 90
    Quote Originally Posted by TheRogueX View Post
    It... does? But, um, that's how staff weapons are used. Did you know that?
    Quote Originally Posted by skaterger View Post
    Well I guess if you think about it, casters/healers have low str so they need 2 hands to hold and swing their staff.
    Go take a long pole, hold it with 2 hands, and imagine how you'd cast some epic magics such as Holy, Flare, Freeze, Firaga etc.

    It looks damn awkward if you try to swing or do some drastic/dramatic movement.

    It is okay for casters to hold their staffs with 2 hands while in stationary positions but during casts, it is really awk and movement restricting to constantly hold it with two hands.

    Looking back at other FF titles, staff users like Yuna (her staff is actually heavy on the top logically speaking and thus not easy to swing at all due to weight concentrating on the other end of the pole) casts one handed (ie. the famous "the sending" cut scene etc).
    (0)

  2. #12
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Physical attackers that use two-hand weapons (bows, spears, axes) already do this. Staff-users (BLM/WHM) need a hand free, you can visibly see them using their free hand to concentrate aether while casting a spell. Tome-users also need a hand free, you see them writing, and either way it would look utterly ridiculous to see them waving their book around with two hands.

    Quote Originally Posted by Felis View Post
    Holding a book with 1 hand and writing in it with the other hand I would not call 1 hand free.
    I meant they need a hand free of the book to -do- said writing...
    (3)
    Last edited by Brine_Gildchaff; 07-31-2014 at 05:45 PM.

  3. #13
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Brine_Gildchaff View Post
    you can visibly see them using their free hand to concentrate aether while casting a spell.
    Also to hold a not equiped shield in front of the body, because the animation is exactly the same with one handed weapon and shield

    Tome-users also need a hand free, you see them writing, and either way it would look utterly ridiculous to see them waving their book around with two hands.
    Holding a book with 1 hand and writing in it with the other hand I would not call 1 hand free.
    (0)
    Last edited by Felis; 07-31-2014 at 05:42 PM.

  4. #14
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    The old version spell caster animations had a bit more variety to them, and I don't think it looked weird at all to wield a staff with 2 hands. I miss the old animations.

    The ready stance with a two-handed weapon:


    Casting with a two-handed weapon:


    Two-handed swinging the staff magic attack -- this was one of my favorites as Thaumaturge:


    Two-handed weapon with a one-handed attack animation:
    (5)

  5. #15
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    You don't like the realism of being able to swing a 100 kilo Axe with one hand? Have you seen some of those Roegadyns? Beefbus...
    (0)

  6. #16
    Player
    16bitBounty's Avatar
    Join Date
    Aug 2013
    Location
    Houston, TX
    Posts
    559
    Character
    Alyssin Kiger
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by SeleneVenizelos View Post
    You don't like the realism of being able to swing a 100 kilo Axe with one hand? Have you seen some of those Roegadyns? Beefbus...
    ooooh la la
    (0)

  7. #17
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by Mikita View Post
    The old version spell caster animations had a bit more variety to them, and I don't think it looked weird at all to wield a staff with 2 hands. I miss the old animations.
    Casting with a two-handed weapon:
    That 2 handed weapon cast looks amazing...
    (4)

  8. #18
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Yeah 1.0 animations were way better
    (2)

  9. #19
    Player
    Mizar's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Rhaegal Dreadfire
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Yeah, until you see the casting in motion and how much it lacks "oomph"

    It's a little shiny light and then....nothing. No sense of force, or impact, or any indication that you did anything. If anything, It looked as if you were praying for better animations. Thankfully, Yoshi delivered.

    I prefer the new animation where you actually look like you're casting a spell that would do something.
    (2)

  10. #20
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by GaiaGuardian View Post
    Oh yeah, I completely forgot about that! If a White Mage or Conjurer parries, then it will show them holding their staff with two hands.

    If it was something different though, I'd love to see!
    Ahha found it. Not sure if it's the exact same as the parry (parries happen so fast and far between with WHM that I never noticed), but it was cool nonetheless.



    The neat thing was the rest of the body still moved according to the "normal" battle stance (slight swaying, tail twitching, etc). I could also cast any spell and it would do the normal cast animation, but would revert right back to this bugged battle stance. It resulted in one of the coolest looking fights from my perspective. Unfortunately, it fixed itself when I died and I haven't been able to replicate it since. T_T
    (5)

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