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  1. #1
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    There wouldn't be problems with hunts if people could learn to pace themselves instead of trying to get everything in shortest time possible at the cost of burning out, lack of enjoyment, etc.
    From 2.3 day we have at least 3 months before next patch... That's plenty of time to obtain sands and oils and there's likely going to be more ways of obtaining them before 2.4 hits.
    (0)

  2. #2
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Nekodar View Post
    There wouldn't be problems with hunts if people could learn to pace themselves instead of trying to get everything in shortest time possible at the cost of burning out, lack of enjoyment, etc.
    I can't really argue with that. I can attest from personal experience that hunting without the zergfest running around (i.e. go on off-peak hours, be in a party of active searchers, optionally have one or more members hooked into an LS of people who are also actively searching) that when the hunt mobs live more than ten seconds they're a fun little challenge (B less so, admittedly). Ghede Ti in particular hits like a Mack truck made out of atom bombs, and the other day I discovered to my surprise and rather lethal detriment that Marraco not only has both of Chudo-Yudo's attacks, but when he uses The Lion's Breath he'll often spin around and point it at whoever he feels like! It really does feel like the Hunt system on its own is not particularly bad, but only becomes a painful experience when 90% of the server are trying all at once to get the too-easily-obtained shinies.
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