Quote Originally Posted by Duelle View Post
Snip
Thanks for great feedback. This is my first time making up ideas for possible classes/jobs in this game and to be honest I had quite a bit of fun with it. I aimed to provide mainly some core "suggestions" to how RDM "could" be in this game.

In my head the pulse concept was the only way I could achieve RDM using sword skills over magic and still provide the magic aspect of the job to the skills, if that makes sense...
I can see how you think some skills would be overpowered when used in conjunction with other classes skills, which I do realise I need to work on and on the other side, some skills being unused due to it's lack of usefulness.

The %'s of the buffs and such were just thrown in there and I didn't really do any math as such.

My vision is a simple one - A rapier wielding mage, focusing on sword play as it's main damage, whilst weaving controlled and precise magics to further enhance either himself or party members... and this is what I came up with ^^b

Again thanks for the feedback, I can see by you sig that you quite a RDM enthusiast? So I'm glad that you at least provided some feedback without throwing a brick at my face.