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  1. #6
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    My personal one would be "More variable instance experiences".

    I get that for the highest tier content they need to be careful about randomized aspects. HOWEVER, I feel like that's also causing them to be relatively 'dry' on the experiences in lower level dungeons, trials, etc. I'd like to see rare monsters or even variant bosses that spawn to liven up the challenges, randomization of dungeon mob groups, etc. I think they're starting to look into it though, with Kraken proving a relative success, but I want to see it taken a lot farther.

    There's probably a lot more I could come up with - from little things like "getting rid of presently useless materia" upwards, but that's the chief among them. I want more experiences in the game that force me and my party to adapt, or surprise us. Heavily scripted experiences can be amazing, and they make excellent "challenge-tier" fights, but right now that's the only type XIV really offers. For more relaxed content and play with friends, I believe spontaneity is extremely valuable.
    (1)
    Last edited by Garlyle; 07-30-2014 at 08:03 PM.