Re-work Tier 3 LB into a group effort to execute. Every 2.5 seconds an individual player must throw their LB into the mix building up the attack and unleashing an effect based on the last person to add to the chain. It should be a 20 second process to complete or have dimished effect for every second it did not take to complete. None of the LB actions will have an animation lock (but will use GCD).

Remove auto-attack (seriously it does nothing to gameplay) and add in some single target skill shot based attacks.

Add the following stats:
- Movement speed (melee only)
- Luck (alters drop rates for items (i.e. atma's/minions/crafting mats)
- on attack hit procs (nothing drastic)
- increased range (range only)

Create a melee healing class (because beating someone with a stick to get them back up is the only way it should be done!).

Create a ranged tank and or kite tank.

Finish the alliance system!!!