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  1. #1
    Player
    Razor's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    402
    Character
    Vex Blackmarrow
    World
    Zalera
    Main Class
    Dark Knight Lv 60

    Please SE, no more crafting mat dungeon rewards.

    After 50, the point of running 'endgame' dungeons is to get loot. Right? The staggered level of dungeon difficulty is in place so that you can jump from easy content, to medium, to hard, all the while getting better and better equipment from dungeons. Right?

    It is extremely frustrating to try and gear up a class with crafting materials hogging up the loot pool. Especially as a DPS, you have to wait for a long queue, and then (for those who actually NEED gear from the dungeons like Hardflox or LCA get ridiculed/abandoned for having "bad" gear), if your party doesn't ragequit on you for not being max iLvl for speedruns you actually get to complete a few boss fights. What do you get? Voidsent Blood. ....Or my personal favorite, Filtered Water! The dungeon itself gives more gil than these materials sell for.

    This is an awful mechanic and needs to stop now. How does it make sense that I have run enough new-gen dungeons to fully max out a class with i100 soldiery equipment, but STILL have not completed a single set 5-piece armor set of i70 dungeon drops from these new dungeons. These materials can already be bought from the GC, allowing people to trade in dungeon drops they don't want for seals > crafting mats. Why do you get spammed with them at a rate of 2-3:1 materials to gear when trying to get actual dungeon drops.

    It's probably way too late to see a change for LCA/Flox/Halatali, but hopefully if we make some noise these kind of mechanics can be discouraged in the future dungeons.
    (40)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  2. #2
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    I like crafting mats in dungeons. Makes them a lot easier to get.
    (18)

  3. #3
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I'm with you on this!
    (2)

  4. #4
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Yes please !


    ( Or Riot ! )
    (1)

  5. #5
    Player
    Zarzak's Avatar
    Join Date
    Aug 2013
    Posts
    599
    Character
    Zarzak Tigerspirit
    World
    Leviathan
    Main Class
    Warrior Lv 60
    No..... and here is why

    2.0 dungeons drop ilvl 65 gear..... provide currency for ilvl 90 gear.

    2.2 dungeons drop ilvl 70 gear.... provide currency for ilvl 100 gear (and the previous tier's ilvl 90 gear).


    The actual drops are totally and completely pointless. Get myth/soldiery.

    And before you talk about "fresh 50s" I made a 2nd toon and leveled a bard to be able to double up on raids in 2.0. Got 1 drop from dungeons before I was in full darklight/Ifrit bow.
    (1)

  6. #6
    Player
    Priya's Avatar
    Join Date
    Jun 2012
    Posts
    493
    Character
    Priya Eridian
    World
    Leviathan
    Main Class
    Machinist Lv 90
    They could always move the crafting mats to random trash mob drops. They probably wouldn't, though.
    (7)
    Quote Originally Posted by fusional View Post
    i'd kinda like to give priya hugs with my mouth.
    Quote Originally Posted by Bayohne View Post
    Q20: Will we ever be able to send tells from within an instanced area?

    A20: While the feature can be implemented, it’s currently masked. It’s currently masked because we would like to prevent players from harassing each other just because they know they would never party together in the future. We will continue to monitor the situation carefully as we move forward.

  7. #7
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Priya View Post
    They could always move the crafting mats to random trash mob drops. They probably wouldn't, though.
    This is what should have happened.
    If they're going to copy WOW, do it right at least :P
    (4)

  8. #8
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Zarzak View Post
    I made a 2nd toon
    You made a what.

    (12)

  9. #9
    Player
    NaliaBrown's Avatar
    Join Date
    Dec 2013
    Posts
    382
    Character
    Nalia Danger
    World
    Lamia
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Zarzak View Post
    No..... and here is why

    2.0 dungeons drop ilvl 65 gear..... provide currency for ilvl 90 gear.

    2.2 dungeons drop ilvl 70 gear.... provide currency for ilvl 100 gear (and the previous tier's ilvl 90 gear).


    The actual drops are totally and completely pointless. Get myth/soldiery.

    And before you talk about "fresh 50s" I made a 2nd toon and leveled a bard to be able to double up on raids in 2.0. Got 1 drop from dungeons before I was in full darklight/Ifrit bow.
    I need my myth for my atma books and I need the soldiery for my main class. I want the gear from the hard modes and CT so I can gear up my other classes to run Coil 1 with them, so I can start getting that gear.
    (0)

  10. #10
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I like mats dropping in dungeons. Most of the gear for the daily dungeons is junk gear and nearly useless for anything but GC seals or glamor in some cases.

    I do wish that they wouldn't drop from the boss chests, though. Would be nice if they just dropped from the extra chests throughout the instance.
    (11)

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