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  1. #1
    Player
    ExMachina's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Ex Machina
    World
    Siren
    Main Class
    Conjurer Lv 25
    Quote Originally Posted by Enthy View Post
    We need open world content.
    Open world content is one thing. Hoping you can click the coordinates, teleport, load, mount up and race to the flag before the NM (which has been auto-announced in every major hunt LS and Free Company) dies is quite another.

    1:06 P.M. <Announcing Person> Hunt Target XXXXXXX <11,27 Upper La Nosca> sighted.
    1:06 P.M. <Announcing Person> Hunt Target XXXXXXX has been defeated.
    Rinse, repeat 75 times/day.

    It isn't "fun." It definitely isn't fun to go to coordinates and not even see the hunt target due to server overload of players. How did they not anticipate that a system with an insanely generous reward-vs-effort ratio would have a metric ton of issues both technical and communal?
    (6)

  2. #2
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by ExMachina View Post
    Open world content is one thing. Hoping you can click the coordinates, teleport, load, mount up and race to the flag before the NM (which has been auto-announced in every major hunt LS and Free Company) dies is quite another.

    1:06 P.M. <Announcing Person> Hunt Target XXXXXXX <11,27 Upper La Nosca> sighted.
    1:06 P.M. <Announcing Person> Hunt Target XXXXXXX has been defeated.
    Rinse, repeat 75 times/day.

    It isn't "fun." It definitely isn't fun to go to coordinates and not even see the hunt target due to server overload of players. How did they not anticipate that a system with an insanely generous reward-vs-effort ratio would have a metric ton of issues both technical and communal?
    I recall some players use to make announcements upon arrival but I found they arrived a little bit late...^^;
    (1)