On a populated server, like Gilgamesh, hunt is sucky because there are too many people hunting at the same time. I am in a hunting LS and it's simply chaotic.

We often can't see the enemy or we get half seals... if we get any at all.

SE should :

1. Increase HP of mobs by 5 times at least ..

2. Give 5 seals per kill for all hunting board quests (daily)

3. The hunting board should give the hunting quest as it is now, BUT, with a hunting ticket, you should be able to summon the mob... and ONLY your /party can touch the mob. To be fair Elites can't be summoned... If they put 5 seals per kill... that's 200 seals for a session (5 mobs from dailies x 8 players = 40 kills.. x 5 seals = 200 seals).

I would like to get 200 seals every day in a 8 men group hunt outside the massive chaotic open world we see at the moment. Make the mobs hader to kill from hunting board, so a 8 men can have a nice challenge.
These were my 2 cents anyway...

Happy gaming