Nothing wrong with that. Dungeons are instanced. Hunts are not.How are they not broken when they aren't balanced with the rest of the content?
A full hard mode dungeon clear gets you 50 myth and 45 soldiery.
Or
you can hunt and get:
B Rank: 5 Allied Seals, 30 Myth and 10 Soldiery.
A Rank 20 Seals, 80 Myth and 20 Soldiery.
S Rank 50 seals, 200 Myth, 40 Soldiery.
In the time it takes to run one dungeon you can get multiple B/A rank kills for far greater rewards. Not only that but you're also collecting allied seals on top of it. There is no content equivalent to hunts which make them devalue the rest of the game.
Instanced content doesn't belong in a mmorpg and automatically garbage that panders to non-mmorpg players.
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			 Originally Posted by ChiefCurrahee
 Originally Posted by ChiefCurrahee
					
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