Page 7 of 7 FirstFirst ... 5 6 7
Results 61 to 68 of 68
  1. #61
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by kidvideo View Post
    Try understanding the statement you quoted from me, then don't respond.
    Your statement was in no way connected to the post you were responding to. Guy said it's broken because it has unbalanced rewards then you reply saying, "The hunts aren't broken. It's the players than are causing whatever problem you're experiencing."

    So, yeah, either you struggle with reading comprehension or just the English language in general. Either way, you should refrain from posting until you fix one or both.
    (2)

  2. #62
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Taruranto View Post
    Nothing wrong with that. Dungeons are instanced. Hunts are not.

    Instanced content doesn't belong in a mmorpg and automatically garbage that panders to non-mmorpg players.
    I assume you're being sarcastic.
    (0)

  3. #63
    Player kidvideo's Avatar
    Join Date
    Sep 2013
    Posts
    803
    Character
    Ember Rage
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Grizzlebeard View Post
    Your statement was in no way connected to the post you were responding to. Guy said it's broken because it has unbalanced rewards then you reply saying, "The hunts aren't broken. It's the players than are causing whatever problem you're experiencing."

    So, yeah, either you struggle with reading comprehension or just the English language in general. Either way, you should refrain from posting until you fix one or both.
    Clearly my reply was too nuanced for you. You should refrain from reading & commenting on any of my posts. Had you read my second paragraph rather than activate trolling, you would have seen I addressed his "unbalanced" argument. Next.
    (0)

  4. #64
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Makado View Post
    Why don't people understand that sands and oils are capped by soldiery?
    Why don't you understand that 2.2 has been out for 4 months and many people have full soldiery gear?
    (2)

  5. #65
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ChiefCurrahee View Post
    How are they not broken when they aren't balanced with the rest of the content?

    A full hard mode dungeon clear gets you 50 myth and 45 soldiery.

    Or
    you can hunt and get:
    B Rank: 5 Allied Seals, 30 Myth and 10 Soldiery.
    A Rank 20 Seals, 80 Myth and 20 Soldiery.
    S Rank 50 seals, 200 Myth, 40 Soldiery.

    In the time it takes to run one dungeon you can get multiple B/A rank kills for far greater rewards. Not only that but you're also collecting allied seals on top of it. There is no content equivalent to hunts which make them devalue the rest of the game.

    To balance Hunts with the rest of the content SE needs to take away myth and soldiery from the hunt rewards and limit the number of books you can purchase each week.
    Well I didn't enjoy the idea of having to do 30 Brayflox speedruns for each Animus upgrade book. It requires 1,500 Myth per book or a total of 13,500 Myth to upgrade from Atma to Animus, before Hunts this meant you literally had to do 270 Bray SRs to fully upgrade your weapon. Does that sound fun to you?

    I'm really happy the Hunts give so much Myth, because normal people who didn't run Bray 24 hours a day actually had a chance of upgrading Atma to Animus. This is I think one of the goals that Squenix had when they implemented Hunts.

    There's no reason to nerf the tome rewards from Hunts, because before Hunts the amount of grinding you had to do in order to get the Myth for Atma to Animus upgrades was absolutely insane, and even if all you wanted to do was cap your Soldiery weekly you would have to run Bray 9 times. Who wants to run Bray 9 times every week? The 4-man dungeons in this game are so boring and terrible, and Coil is on lockout so even if you did your weekly Coil farms you still need to run Bray just to finish capping Soldiery.

    Hunts are amazing, I'm already on my 6th book out of 9 for Artemis Bow Animus and realistically had I stopped every time I had hit 1,500 Myth I could have had all 9 books done in a week instead of getting 14 Saurian Skins. But I'm really happy with how Hunts work in terms of getting Myth fast.
    (1)

  6. #66
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Illya View Post
    Well I didn't enjoy the idea of having to do 30 Brayflox speedruns for each Animus upgrade book. It requires 1,500 Myth per book or a total of 13,500 Myth to upgrade from Atma to Animus, before Hunts this meant you literally had to do 270 Bray SRs to fully upgrade your weapon. Does that sound fun to you?

    I'm really happy the Hunts give so much Myth, because normal people who didn't run Bray 24 hours a day actually had a chance of upgrading Atma to Animus. This is I think one of the goals that Squenix had when they implemented Hunts.
    No one forced you to do speed runs. I've upgraded my Animus, and I didn't do a single brayflox speed run. The difference? You had your new shiny weapon a few weeks before me. Big whoop.

    Hunt devalue the rest of the games content, because they over reward for the nature of the content. It has made the game unbalanced in reward design. Which is why you see the massive zerg.

    It's not because hunts are the most fun this game has to offer. It's hunts are the single most rewarding thing to do in the game.
    (1)
    Last edited by ChiefCurrahee; 08-07-2014 at 05:04 AM.

  7. #67
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by kyuven View Post
    I think it's more that they want more people geared for when they introduce the next wave of content. Apparently they had an issue with not enough people being geared for certain levels of content, so now they're giving the community a "push" to be able to reach that level in anticipation of the next "wave."
    Well if this was the case why not have sand/oil drop from elite dungeons and EX trials? Instead it's one specific, non raid, piece of end game content instead of all of it.
    (1)

  8. #68
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Exstal View Post
    Why don't you understand that 2.2 has been out for 4 months and many people have full soldiery gear?
    Guess you didn't bother to read my comment. Not everyone caps soldiery every week, and then you have new players as well. It takes 7 weeks of soldiery cap just to get your legs, body, and an allagan tomestone weapon (also whatever time it would take to win a roll on one). I do not know the numbers on who does and doesn't get max soldiery, and neither do you. But I'd say those who always do most likely did coil and had their pieces before hunts anyways (or at least were getting a few).
    (0)
    Last edited by Makado; 08-07-2014 at 07:37 AM.

Page 7 of 7 FirstFirst ... 5 6 7