Primary issue is the zergfest. During what we might call "peak hours" hundreds of players, all plugged into about a half-dozen full LS, will zerg like crazy across the world, fiercely claiming any mark they find and screaming to the heavens should any filthy peasant not in an LS dare to try and join in. The forums are packed with tales of mass blacklistings, malicious resetting of a mob leading to zero credit for the finder, and so forth.
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What type of hotfix do you hope addresses this

I can't say honestly. Some people have suggested a weekly seals cap (but then people would just zerg A and S anyway in hopes of logs dropping), others want Square to nerf the rewards (removing tomestone rewards is a popular idea), still others came up with the idea of improving the rewards from other content to make them competitive (right now hunts are -far- and away the most efficient and unlimited way of getting at anything that isn't named High Allagan such-and-such).
I'm kind of partial to an idea I came up with that's a modification of the old claim system; instead of making it impossible for anyone but you to get credit, it locks the monster to your party so nobody else can pull it, grants a small "finder's bonus", and then alerts the area to its presence. This allows better control by the finder over what they do and how long they decide to wait for other players. (People that just want to claim the mob for themselves by right of "we found it so it's ours and we say this is Square's intent" would forego the finder's bonus and just attack it without using the tag.)
But really it all comes down to community, and that's something you can't really hotfix, which is why I avoid trying to hunt on peak hours. Too many impatient and downright unpleasant people. I've blacklisted about five people myself since the patch came down for either trolling (one supreme jerk lured hundreds of people into an area by setting up shouts that the zone's S-rank had spawned) or being horridly abrasive to other people.
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