That you have to explain, either it is a TRNG or it is a PRNG, there is nothing in between!
While it is true, that you can create a TRNG when using a PRNG as basis code, but the output then is a TRNG number.
Edit: They are using the same RNG for everything ingame!
Crafts 98% - 3 fails in a row
Dungeons - the same drops in a row
Getting the same leves again and again...
Many examples!