1. Riding on a mount past a Toad then getting slurped up from 50 yams away.
2. Weight while on a mount while riding through a beast man stronghold.
1. Riding on a mount past a Toad then getting slurped up from 50 yams away.
2. Weight while on a mount while riding through a beast man stronghold.
Turn 7. Why? Just, why did you do this to us SE????
Seeing people who you just unintentionally carried through something think they're really good and try to farm said content they got carried through...
People who geared up solely through Hunts that think they are the best in the game...but can't keep up with a raider with "worse" gear who knows how to play their job well...
Tanks in CT who think they should MT, despite having a lot less gear and dying as OT in the previous fight...and the aggro wars that happen there![]()
That one enemy that decides it wants to aggro you once you interact with something. (Syphs in the Ramuh story, looking at you. >_>) I bet they're really annoying during those beast tribe quests.
That enemy that decides to run after you once you sync down for a Fate.
Do really good on a boss fight or dungeon run? Here's the gear you want. *give you a 1 on the roll*
...Sorry that last one would be big wouldn't it?
Can't really think of anything game mechanic-wise that bothers me other than Heavy from behind having a 20s duration.
But what is really ticking me off lately is some of the tanks not hold threat off a single Cure (not II), or Physick. I've had two noticeable instances of this lately. Earlier this week I had a tank in crafted gear, no belt, no jewelry tanking in Stone Vigil that just could not hold threat off my faerie. Those mobs hit terribly hard and once the faerie goes down, so does alot of the healing.. and of course I'm the next target and get two shotted. Then just as of 10 minutes ago.. I was queuing as my WHM and did a Cutter's Cry and the tank in full Myth gear and their Zenith weapon couldn't hold from my Cure spells. Not talking about residual regens from previous fights (made sure not to do that).
1: I don't think anything in this game bothers me the most then the horrible decision to have every attack capable of inflicting heavy while mounted, it's bad enough mounts don't even move that fast and then a heavy status you can do NOTHING about, with a long duration AND it can be applied, resetting the timer.
2: Trying to get old content done as a DPS, the long....queues..just..ugh. I grew up as a Healer, so this is just unacceptable!
Slyphlands.
It's always dark and you get paralyzed/ heavied half the time.
The treants drop the frame rate when you have them in your screen and the maze like structures is just woe is me.
My god SE my god.
Heavy.....
Players bolting into a dungeon as soon as duty commences. As a healer, i don't like having to stoneskin/protect everyone every time I enter an instance, but I do it because it's part of my job. If you run off and start attacking stuff, I'm fitt'n to let you die
Somehow ending up with an nq item after 98% quality plus failing a t4 materia meld with a 90% success rate.
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
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