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  1. #11
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by silvach View Post
    What you say (the trial for tanks) is not good idea. These tanks who want to learn will learn. These who don't will just skip the tutorial instantly without even reading anything. And even if they don't - do you really think that these tanks will be any good in the future?
    Who said anything about a tutorial? The suggestions in here were specifically to change the job\class trials to actually be role specific. I agree that the CNJ trials were ridiculous. In no capacity does CNJ\WHM ever DPS except as filler in groups, and in no way should that trial have ever been so DPS-centric as it was. Even the good trial, where you have to save the tree was more DPS centric than anything. You HAD to bring down the adds fast because you cannot heal through the damage to the tree. Ridiculous questline for a class that ONLY evolves into a healer.

    The Gladiator trials are a *little* better, but I think the larger issue there is with tank design from the ground up. Provoke should be a low level skill, because this defines your role as a tank. Flash should be slightly more powerful than it is so it doesn't need to be spammed at the start and pray it holds. Or give gladiator a native melee AoE attack like warrior has. Something. ANYTHING. I've played both, and won't even look at my gladiator at this point because warrior is much more fluid as a tank. I have enough cross-class to mitigate and heal back damage, and as much as I loved Paladin in XI, it just isn't the same shining knight it once was. I commend all the people who took it to cap and declare it perfectly balanced - congratulations. Now go roll another character and try it again, against geared players that didn't existed when you leveled.
    (1)

  2. #12
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    I joined FFXIV month ago, leveled GLA and PLD without superior gear from "other characters" as I didn't have any. I faced the lvl30-40 struggle where you have Sword Oath instead of Shield Oath.

    WAR and PLD aren't completely balanced. WAR is superior in many aspects, enmity generation, selfbuffing, ways to deal damage and while leveling. However, even if the math is on the WAR side, all depends on personal skills and that is the best. Is it easier to hold and maintain enmity on WAR? Yes. Is it easier to level as one? Ofcourse (defiance at lvl 30). Is it more rewarding than GLA / PLD leveling and struggling? No.

    Every low-level dungeon I do, every high level content I do with my PLD is quite a challenge for me because I lack instant overpowered aggro generators like WAR (Steel Cyclone hello).
    (0)

  3. #13
    Player
    No2631's Avatar
    Join Date
    Feb 2014
    Posts
    106
    Character
    Rarado Aino
    World
    Omega
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by silvach View Post
    What you say (the trial for tanks) is not good idea. These tanks who want to learn will learn. These who don't will just skip the tutorial instantly without even reading anything. And even if they don't - do you really think that these tanks will be any good in the future?
    I see your point, but disagree. A game really should do its best to discuss the main role you serve in a party rather than pretend you're DPS. I've explained to tanks how their mechanics work during the Garuda fight, and they learned and adapted and improved; however, I feel that such shouldn't be the task of partymembers, but of the game itself. Teach tanks what enmity means, how to generate it, why it's important, and how you lose it.Include an (optional) quest line that better teaches people how all these mechanics work in tandem.

    If only 10% of currently unknowing tanks improve, it'd have been worth it.
    (1)

  4. #14
    Player
    dramamine's Avatar
    Join Date
    Jul 2014
    Posts
    41
    Character
    Brutus Mcguirk
    World
    Goblin
    Main Class
    Gladiator Lv 50
    I remember getting really excited when I played the level 10 (or so) gladiator quest at the appropriate level, because pretty much the only way to finish it at my skill level with my gear was to hold the enmity of the guys trying to kill the NPC. I thought "Oh, nice, the class quests actually teach you how to play the class!". Too bad it's one of 3 or 4 class quests where you're required to do pretty much anything but just tank and spank a boss or a group of enemies.

    I understand why the game isn't extremely structured to teach you how to play your role. Squareenix doesn't want to do anything to make the game less casual friendly. I suppose if the fights in the job/class quests were designed to mimic actual party content (like with NPC party members, for example), and enemies and NPCs had buffs/debuffs that exaggerated the effects of you playing your role right, that'd be a step in the right direction without scaring casuals away. Some people would still ignore them, I guess, or never make the connection of "Oh, so this is how I should be playing my class..." but it's probably better than nothing.
    (0)

  5. #15
    Player
    blacksheepwall's Avatar
    Join Date
    Feb 2014
    Posts
    35
    Character
    Kali Kanta
    World
    Phoenix
    Main Class
    Thaumaturge Lv 50
    Could be worse, I was in Tam Tara HM the other day as bard and the tank asked me for ballad on the 1st lot of trash. I looked at the healer and he was full, but he kept on typing "BALLAD BALLAD" when i asked wtf it turns out it was for him..He called me all sorts of things mostly about what a noob I was when I refused and told me I should learn my class and it's all my fault if anyone dies.
    (0)

  6. #16
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by LukeyP666 View Post
    In support of the OP
    I should've specified towards the thread title. Clerical errors at 2am FTL! XD
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  7. #17
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by silvach View Post
    WAR and PLD aren't completely balanced. WAR is superior in many aspects, enmity generation, selfbuffing, ways to deal damage and while leveling. However, even if the math is on the WAR side, all depends on personal skills and that is the best. Is it easier to hold and maintain enmity on WAR? Yes. Is it easier to level as one? Ofcourse (defiance at lvl 30). Is it more rewarding than GLA / PLD leveling and struggling? No.

    Every low-level dungeon I do, every high level content I do with my PLD is quite a challenge for me because I lack instant overpowered aggro generators like WAR (Steel Cyclone hello).
    They are more balanced than you think they are, the real imbalance is when they are leveling that's true. but in endgame they can do the same stuff a warrior can, just differently. only thing warrior 'wins' at is damage while tanking and AoE damage, a little bit in AoE aggro but not so much it's unfair or anything.
    (0)

  8. #18
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by silvach View Post
    What you say (the trial for tanks) is not good idea. These tanks who want to learn will learn. These who don't will just skip the tutorial instantly without even reading anything.
    Excuse me but... what tutorial? By curiosity I just opened my tutorial menu but I couldn't find anything about enmity.
    Also, even if they would be willing to read, there's nothing in the game which can grants you that wish.
    Not to mention the fact that the tooltips of the skills are completly useless and don't explain a bloody thing.

    I strongly believe that OP is right when he says that starting by having some guidelines in the game is a good way to start teaching people how enmity works.
    (0)

  9. #19
    Player
    Grotesque's Avatar
    Join Date
    Mar 2011
    Posts
    1,125
    Character
    Alan Turing
    World
    Shiva
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by blacksheepwall View Post
    Could be worse, I was in Tam Tara HM the other day as bard and the tank asked me for ballad on the 1st lot of trash. I looked at the healer and he was full, but he kept on typing "BALLAD BALLAD" when i asked wtf it turns out it was for him..He called me all sorts of things mostly about what a noob I was when I refused and told me I should learn my class and it's all my fault if anyone dies.
    Well. Chainflash consumes mana and he wanted to be sure to spam enough flash for group hate to keep the aggro of the pack. So he maybe was a bit unsure but wanted to go the safe route to do his job and you were the prick who thought you know it better.
    (0)

  10. #20
    Player
    wicked-one's Avatar
    Join Date
    Aug 2013
    Posts
    1,056
    Character
    Azul Earendil
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Ruri View Post
    Even at 50 people still cannot hold hate. Had a Tam Tara HM with a warrior that wouldn't use defiance because it said it limited the skills he could use. So I ended up tanking most as Drg.
    Full ACK, had a PLD in TamTara-HM which used exactly 2 Skills - Flash and Rage of Halone (uncomboed, of course)
    (0)
    Never a mind was changed on an internet board, no matter how good your arguments are...

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