
Originally Posted by
Cyan
Okay, I read through it all, so I will just leave my thoughts.
I don't see what would be the problem with a dungeon utility, but in no way should be like the one WoW has.
Sure it works fine for WoW, but it also promotes little effort, and in my opinion, is just a bit lazy.
I think, refining the seeking system we have now would be ideal. You could put a flag of some sort saying you are seeking a party for dungeons, and people could click and invite you. Similar to how it is now, obviously with a bit of improvement. And I'd rather not dive into how randomly grouping you up with people who may or may not have a clue and instantly teleporting them inside is absurdly lazy.
So, follwing the tl;dr trend in the post.
Dungeon Finder: Bad
Improved Dungeon Seeker function: Good
Randomly grouping up people for a dungeon: Bad (Should give people the opportunity to look the person over first, whether it be by talking to them, or reading their search comment.)
Insta-teleport to Dungeon: Stupid In a game where you can teleport all around the map, teleporting you straight to a dungeon is lazy. Walking 5 minutes won't kill you.
I'd also like to say I am not a hardcore player by any means, but I sure as hell don't want everything handed to me because I don't have more time to play. I'd rather have to invest and make more time to be just as good as the hardcore players rather than having the difficulty dumbed down because I can only play an hour or two a day.