Hello FFXIV players,

-The concept
After reading through countless post on the forums about how solo play and content is great for the casual player and how partying up and playing with your friends is generally for hardcore players who have more time to spend, I find myself confused to the concept. I have played countless MMOS and argumentatively speaking I think it is absurd to say that party play/ hardcore content is and should be reserved for people with a lot of time to play the game. Although there is some truth to this as in FFXI you were generally in a party for at least 2hours, since it could be time consuming to find and create one, but that is where FFXIV should be different as it can incorporate new ideas. So hear me out!

---The Understanding
A prime example of this which many of you will crucify me for bringing this up is: World of warcraft's dungeon finder system. For any of you who have played WOW you would know that the dungeon system is a great way for even casual players to find other people to join up with and play with for a casual or hardcore amount of time.
How it works is that you open up the dungeon finder menu and you queue up and within seconds or a few minutes, you’re automatically partied up and teleported to a dungeon with you’re randomly found party members.
This concept in no way can be disqualified as casual or hardcore play. It's both one and the second at the same time. I believe the statement of a casual player and a hardcore player should not be THE METHOD in which they play BUT the time in which they have to play.
The methods should be the same, but the repetitions of such method would be based on the time you have.

---Conclusion
I bring all this up because, I am hoping maybe a Dev will read this and be inspired by it, and secondly I think it is a bad direction to separate the game into two (Solo and Hardcore player content). Rather the game should be morphed on accessibility for both to play and enjoy the same content, and the only separating factor should be the time you’re willing to spend on such things.

Note: In no way am I saying that Final Fantasy XIV should be more like WOW or any other game. I play FFxiv because it is unique. I am merely trying to bring up a valid point that I believe many of the Devs and people of the MMO communities are misunderstanding. After all there are two types of definitions. Concrete and abstract, and in no way can this be defined as a concrete thing, thus the definition is for interpretation.