Oh wait sorry, you have to travel in FPS games as well.
Hmm.. how about chess or checkers or something? Don't ever have to travel.
Oh wait sorry, you have to travel in FPS games as well.
Hmm.. how about chess or checkers or something? Don't ever have to travel.
Or, you can go outside and play sports like you said earlier.
But wait, that requires traveling too doesn't it? Although, I'm sure it's frowned upon in Basketball, perhaps that's something you might enjoy?
Me teleporting to a dungeon in FFXIV doesn't affect your gameplay at all, so your snide personal comments arn't worth anything other then proving how much you want to force players to walk for no reason at all.
What. I'm trying to help you out.
You're saying you don't like to travel. Basketball is perfect for you. Traveling is "illegal" in Basketball.
I said I do not want to travel with my limited amount of gametime in FFXIV.
Again, me teleporting to a dungeon has no affect on your gameplay, so you forcing me to walk is nothing other then you wanting to control my gameplay for no reason.
Actually it will effect their gametime. Basically because the casuals will be using the option to teleport, if someone drops and you put up a queue to fill the void, would you rather someone to teleport to the dungeon or someone that wants to run there. you'd choose the first which leaves them out of that content. Which basically is doing to them what they want to do to you. Which is excluding them from the content.
Now thats been answered....
Wow dung finder took out the community in running dungs. It became much harder to find new friends to run with later. I gave up trying to use it. I'd much rather run with friends and guildies/ls members then run with random people. But i had an option to use it or not. There were always ppl wanting to play alternative ways.
If the community is big enough there will be ppl to do things both the easy way and the hard way.
My limited gametime chooses for me.Actually it will effect their gametime. Basically because the casuals will be using the option to teleport, if someone drops and you put up a queue to fill the void, would you rather someone to teleport to the dungeon or someone that wants to run there. you'd choose the first which leaves them out of that content. Which basically is doing to them what they want to do to you. Which is excluding them from the content.
If they have the time to run there, that is all well and good, however, I do not have the time to do so.
I would be playing with players like myself who have limited time to play, and they would be playing with players like themselves who have alot of time to play.
This is a non-issue since we would not be playing together to begin with therefore me teleporting to a dungeon would still not affect their gameplay.
It takes 5 MINUTES, or less!
If you don't have 5 minutes to travel a short distance how on earth do you have 1h+ to partake in content. And by the way, you could potentially wait LONGER than 5 minutes just to get a party to do content, so your 1 hour play time is already cut short.
If you truly have only 1 hour to play a night, then any content that lasts for an hour or more simply won't fit in your schedule, no matter how quickly you travel there.
I agree with you.... I just felt i needed to give an answer since they could not. They were just saying... but...but...but... you just can't.
They could add a group finder that you could select a cross realm/same server option so you could choose what you wanted to do. Hell... add a teleport option so you could choose who you get.
I'd like Se to try a social experiment. Drop an NM on a 36hr timer that drops a set of gear with certain stats. Create an instanced 30 min dung where the last boss drops another diff looking set of gear with the same stats. And see who does what and wears what. I spose at least this way they could figure out the ratio for casual hardcore. And we could see it too.
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