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Thread: Duo-Tone Dyeing

  1. #41
    Player Skyl1n3's Avatar
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    Aug 2013
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    530
    Character
    Sky Lionheart
    World
    Phoenix
    Main Class
    Lancer Lv 51
    Quote Originally Posted by TheRogueX View Post
    Wall of text.
    ...yea, let's just leave it at 'PS3 Limitations', everyone knows it's true, why else would SE give the PS4 version away for free to existing PS3 users switching to the PS4?

    SE need to cut off support for the PS3 ASAP and just let the PS4 and PC counterparts flourish.
    (2)

  2. #42
    Player
    MistyMew's Avatar
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    Mar 2011
    Location
    Limsa
    Posts
    1,475
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    no modern game should even be released unless this was in place. with recent mistakes like hunts... I think SE is stuck back in 11 mind set of bad gameplay and poor quality.

    not only do we need 2 tone dying but we need varying potencies of dye from light to dark to exceptional...like rift has currently.
    (2)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  3. #43
    Player
    Bucy's Avatar
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    Dec 2013
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    125
    Character
    Bucy Stark
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I'd like to see a more robust color changing system.

    My idea is a bit complicated, but fun I think. I'd like to see "dyes" made by certain jobs affect relevant parts of gear. For example, dyes made by weavers should dye fabric portions of gear, & dyes made by leather-workers should dye leather portions of gear. Further, I'd like to see blacksmiths, armorers, and goldsmiths get "plating" instead of dyes. So blacksmiths, armorers, and goldsmiths would be able to "plate" relevant parts of gear various metals, like gold, silver, bronze, chrome, etc. But you might want some metal to be black or red, right? That is where the alchemist comes in. Alchemists wouldn't dye or plate things. Alchemists make 2 colorants; a thing that anodizes metals, and a thing that adds highlights (or maybe patterns) to fabric or leather. Oh, and carpenters "stain" wood.
    (2)

  4. #44
    Player
    Bucy's Avatar
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    Dec 2013
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    125
    Character
    Bucy Stark
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    On a side note, a separate idea I also had was to give a colorant thing to the culinarian; where a colorant could be added to food to temporally give a PC a diffent skin color, pattern (like dots or stripes), or even a glow. For entertainment reasons.
    (1)

  5. #45
    Player
    Lukha's Avatar
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    Feb 2014
    Location
    Goblet W13P13, Ul'Dah
    Posts
    1,456
    Character
    Lukh'a Lybhica
    World
    Adamantoise
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Bucy View Post
    On a side note, a separate idea I also had was to give a colorant thing to the culinarian; where a colorant could be added to food to temporally give a PC a diffent skin color, pattern (like dots or stripes), or even a glow. For entertainment reasons.
    That could be fun...I wouldn't mind having a Coeurl pattern on my Miqo'te...>_>
    (2)

  6. #46
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
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    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    In this day and age, for any MMO to not take into account the fact that the playerbase always, always wants to be able to make themselves unique when compared to everyone else.... I cant fathom it

    No one wants to be "Warrior in black DL set #1,453,825", they want to be "That cool Warrior in the Royal Purple and Gold trimmed plate with the pulsing red axe of doom".

    Character customization should always be a top priority, and yet always seems to get forgotten somehow...... then if its patched in... its usually half-moogled at best and never as good as it could have been if they had simply planned for it at the start.
    (1)

  7. #47
    Player
    Teirshin's Avatar
    Join Date
    Aug 2013
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    324
    Character
    Cova Morningstar
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lukha View Post
    That could be fun...I wouldn't mind having a Coeurl pattern on my Miqo'te...>_>
    Thats one of the things I do like about ArcheAge atm is the skin patterns you can have on your characters.....



    I'd kill for that on Miqo'te
    (2)

  8. #48
    Player
    Parz3val's Avatar
    Join Date
    Jun 2014
    Posts
    548
    Character
    King Adunis
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    They said they plan to have more character-data available for the expansion... hopefully means we can get duo-tones.
    (0)

  9. #49
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
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    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    I wouldn't mind being able to dye the main part of the Spring Dress set. It would've been perfect for me, but I pretty much demand a majority honey yellow.
    (0)

  10. #50
    Player
    Kaelah's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    1,552
    Character
    Kaelah Tae
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Camate View Post
    Greetings,

    After speaking with the development team, we were informed that allowing gear to be dyed more than one color would double the data for a single piece of equipment. This would also require changes to the equipment system itself, so we do not have any plans at the moment to make it possible to dye gear two different colors.
    If that is the case then it would at least be nicer to have all of a set dyed similar colours based on the dye you chose. Example, the augmented WHM robe, or Lightning gear. If you dye them say, green, it dyes the main part the colour of the dye you used, and the secondary parts a lighter or darker green. That way dying things like Sailor Shirts would at least be less clashy.
    (2)

    ~Quit moping, get hoping~

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