They aren't superior. I made a point to list all the extra effects from each class. Why, then, does the GLD Light Stab not cost MP if it gives them a 'mini hawks eye' or a LNC Full Thrust for 'giving them a billion TP'?
Oh and looky here:
I listed it. Yeah.
I don't see a description for Pummel.![]()
I didn't put descriptions next to ones that just replicated the autoattack. In our case 2 hits. In a Lancer's case a single swing.
Injustice!![]()
So I was in a battle as a Pugilist (MONK) I used 1 cure 3 and it drained all my mp, dis-allowing me from using 2 extra attacks.
I just want to ask this question. Why do you hate on Monks by giving us MP restrictions on regular attack moves that DID NOT have them before, while other classes DO NOT have these same restrictions for similar and BETTER attacks?
Either Remove the mp restrictions, or give us a passive mp regen skill that we can buy with some guild marks.
Use lower tier (2 is fine) cures, ride Sacrifice regen, Second wind, Bloodbath, use damage mitigation like Featherfoot (of course), Sentinel, Diversion, Decoy. Plenty of ways to save a little at a time on MP.
XI: Zeroblade, Titan Server
My question is: Why is the MP value there at all? No other class got this treatment. What you say is true, but that wasn't the aim of this thread.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.