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  1. #21
    Player

    Join Date
    May 2011
    Posts
    62
    Quote Originally Posted by Demacia View Post
    You forgot to list that pummel can grant you practically instant 1000 TP and light strike is pretty much a mini featherfoot now WITH a +10~% damage reduction buff.
    Nope, I'm prettty sure I listed their benefits. Thanks for your concern though.
    (0)

  2. #22
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by hotah View Post
    Nope, I'm prettty sure I listed their benefits. Thanks for your concern though.
    Pretty sure you didn't. What I'm trying to say is PGL guild mark skills > other DoW skills. Why we get charged MP but Archer doesn't to inhibit a mob's TP (big deal) is kind of odd though.
    (0)

  3. #23
    Player

    Join Date
    May 2011
    Posts
    62
    They aren't superior. I made a point to list all the extra effects from each class. Why, then, does the GLD Light Stab not cost MP if it gives them a 'mini hawks eye' or a LNC Full Thrust for 'giving them a billion TP'?

    Oh and looky here:
    Quote Originally Posted by hotah View Post
    Light Strike (increase evasion and physical defense) 10 MP
    Pummel -- 20 MP
    Flurry (extra attack)
    I listed it. Yeah.
    (0)

  4. #24
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by hotah View Post
    They aren't superior. I made a point to list all the extra effects from each class. Why, then, does the GLD Light Stab not cost MP if it gives them a 'mini hawks eye' or a LNC Full Thrust for 'giving them a billion TP'?

    Oh and looky here:

    I listed it. Yeah.
    I don't see a description for Pummel.
    (0)

  5. #25
    Player

    Join Date
    May 2011
    Posts
    62
    I didn't put descriptions next to ones that just replicated the autoattack. In our case 2 hits. In a Lancer's case a single swing.
    (0)

  6. #26
    Player

    Join Date
    May 2011
    Posts
    62
    Injustice!
    (0)

  7. #27
    Player
    SAMINUS's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    367
    Character
    Kris Slater
    World
    Behemoth
    Main Class
    Pugilist Lv 20
    pure evil!
    (0)
    Quote Originally Posted by Rau View Post
    Rau Lecreuset: There are reports of a multitude of people in town who have a found a magical tool that lets them forfeit their conciousness, and in doing so, allows them to craft for inordinate amounts of time.

  8. #28
    Player
    Akamu_Aniketos's Avatar
    Join Date
    Apr 2011
    Posts
    93
    Character
    Akamu Anikatos
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    So I was in a battle as a Pugilist (MONK) I used 1 cure 3 and it drained all my mp, dis-allowing me from using 2 extra attacks.

    I just want to ask this question. Why do you hate on Monks by giving us MP restrictions on regular attack moves that DID NOT have them before, while other classes DO NOT have these same restrictions for similar and BETTER attacks?

    Either Remove the mp restrictions, or give us a passive mp regen skill that we can buy with some guild marks.
    (4)

  9. #29
    Player
    SeraviEdalborez's Avatar
    Join Date
    Mar 2011
    Posts
    1,558
    Character
    Seravi Edalborez
    World
    Hyperion
    Main Class
    Gladiator Lv 90
    Use lower tier (2 is fine) cures, ride Sacrifice regen, Second wind, Bloodbath, use damage mitigation like Featherfoot (of course), Sentinel, Diversion, Decoy. Plenty of ways to save a little at a time on MP.
    (0)

    XI: Zeroblade, Titan Server

  10. #30
    Player

    Join Date
    May 2011
    Posts
    62
    Quote Originally Posted by SeraviEdalborez View Post
    Use lower tier (2 is fine) cures, ride Sacrifice regen, Second wind, Bloodbath, use damage mitigation like Featherfoot (of course), Sentinel, Diversion, Decoy. Plenty of ways to save a little at a time on MP.
    My question is: Why is the MP value there at all? No other class got this treatment. What you say is true, but that wasn't the aim of this thread.
    (3)

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