
Originally Posted by
Akuun
With a 30 and 60 second cool down, you shouldn't even be worried about these abilities using up all your mp, even on a boss fight, and if you're tanking, the only healing abilities you should even need to use is second wind.
If your mages can't keep you healed or keep running out of mp, then they are either bad at their class and not managing mp, or you are taking to much damage and need to make adjustments.
My pug requires less cures from mages than my gla counterparts, and I'm not having to use spells to keep from dying.
Also if you're using sac or cure 3 you're just wasting mp, stick with sac and sac 2 if you have to use spells. (the regen outweighs the actual heal)
And the proper buffs for a fight are stone skin and shock spikes, not more cures and styg spikes.
Finally, put up your weapons after each encounter, fleet of foot is nice for farming, worthless in parties.
Looking at your spec I would say you have too much mnd, and could use more dex and str.
Keep in mind that str directly effects damage reduction on blocks, this includes partial parries.
Lodestone doesn't show gear, so i can't suggest any changes there.