Some of us aren't exactly crying over it, we're wondering why an MP cost was put on Pugilists attacks and not the attacks of any other classes. I think it's a pretty fair concern to wonder why Pugilist has additional requirements other classes do not, especially when it seems rather unwarranted.

I still play and make due every day but it becomes inconvenient when I cannot perform two of my basic attacks because I'm out of MP.

A couple of good solutions would be:

A) Take out the MP costs.

B) Add MP regen to Second Wind.

C) Give us more MP per Mind stat.

D) Add an MP version of Bloodbath.

I mean I'll play either way, just trying to be a little constructive in light of all this. Thankfully they have fixed Flurry so it can be added into battle regimens.

The class hasn't lost functionality really, it's just quite inconvenient. I managed to tank Great Buffalo yesterday with little trouble but the MP costs still bug me. I can still do great (now even better) damage in groups but I still feel the MP costs are unnecessary. It just makes little sense as to why they're there.