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  1. #10
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Manageability is not the issue.

    The skills offer nothing more than their other class versions, but for PGL they suddenly cost MP. There is simply no need for this. From a balancing perspective I cannot see the reasoning behind adding an MP Cost to either of them, but especially Pummel.

    Pummel is essentially a regular hit that generates more TP than a basic attack. It is basically PGL's equivalent of LNC's Full Thrust, which costs no MP. Now, all of a sudden Pummel costs 20 MP? It doesn't even hit harder or anything.

    In my opinion, what they should have done is change the function of Light Strike and Pummel. Go back to the roots of Pugilist class design, as it was depicted on the FFXIV website before the game's release.

    Have Light Strike and Pummel act as Auto-Attack modifiers in the form of stances.

    Light Strike - 10 MP, 60s Cooldown
    Adopt a defensive stance, increasing defense and evasion while reducing damage done and TP generated by Auto-Attack. Enable counter-attack chains*. Effect lasts 300s.

    Pummel - 20 MP, 60s Cooldown
    Adopt an offensive stance, increasing Auto-Attack speed. Disable counter-attacks. Effect lasts 300s

    *The ability to use Haymaker, Jarring Strike and/or Simian Thrash in succession.


    Now if they went with something like this, not only would it make PGL a much more unique class, but it would justify the MP costs.
    (6)
    Last edited by NoctisUmbra; 08-13-2011 at 06:51 AM.