

You can implement a maximum failure limit without just handing the item out. 16 fails for a single slot seems unnecessarily punitive. Even 10 is excessive.Statistical impossibility should not be considered too much when making a system like this. Yes, extreme bad luck may happen to a few persons and they may cancel their subscription because of it. The thing is that making the Novus much easier to obtain will mean that people will finish it much faster and if the history of MMO as taught anything, it's that if a player doesn't have a carrot at the end of the stick, they stop playing. So financially speaking, it is better for Square Enix to tie their systems to a RNG (a reasonable one obviously and not that it never happened but I have yet to hear people quitting over the Novus phase of the relic so I think it is reliable to a degree).
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