I HQ'd 3 crafts in a row at 15% HQ with just HQ materials and NO touch actions. You and everyone else are just in denial really.Aaaaand the problem the devs fail to miss is it's not just a bias we're believing we are seeing, that "Oh crap I failed on a 90% 3 times in a row!" isn't a one time deal, it happens...a lot....far too often fora real RNG. To put it in perspective, to fail a 90% chance action 3 times in a row is a 1/1000 odd. When this happens once it sucks, when it happens twice, you have bad luck, when it happens consistently there's a clear bias in the program. I can't even explain how many times on BTN I failed at a node 3-4 times with an 80%. There seems to be a very clear pattern where their algorithm likes to keep failures going in a row.
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