Quote Originally Posted by Lexxuk View Post
Tiggy, the time and cpu clock etc. are all known and constant variables, let's go with the system clock, the seed is 9am on the 1st June 2014, you can (if you know the seed date) know what the 1,000,000,000th number is, it isn't random, it has an end result which can be known, there is a 0% chance that you *know* if a coin is going to be heads or tails next toss, it's true random.
Despite the fact those were just examples I'll go down the rabbit hole real fast. The time is a known variable yes, but it's only valid for a millisecond. Not enough time to do anything about it. You don't know the range they clamp the results from, you don't know if they random a few times before picking the final number, or any other such techniques to improve variability. Just knowing the seed isn't as powerful as you think and even then the seed is so fleeting it won't matter between individual lots. For all intents and purposes it is still random enough for uses in games like this. You will never be able to use knowledge of the temporary seed and predict your outcome.

It seems to me you just want to argue random number generation theory though as opposed to how it practically effects the game.