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  1. #1
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    I get your point, but for what I need, I think it will be hard doing a PF with the purpouse of "doing 10000 times this dungeon till we get our drop" xD

    but gear aside, I actually like doing these new HM dungeons... hullbreaker is fun, and tam tara is hands down the best dungeon ever made ( I always laught when Liavinne uses Tantrum)

    doing only what you need, quitting and repeat, it feels so wrong, you are just missing all the fun :/
    what if everyone quits the syrcus tower once they get their weekly loot.
    it would be just pointless xD
    (2)
    Did you see my badge? I'm a professional!

  2. #2
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    I do like the three new dungeons. And do full runs.
    At some point however I'd like to just finish the set before going back to normal runs.
    I just remembered the latest live letter saying something about looking into increasing gear drop rate so I'll probably hold off on doing a PF first chest only until then.
    (0)

  3. #3
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Sounds like they need to make it so that all vanity pieces drop off the final boss only...
    (4)

  4. #4
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Tolmos View Post
    Sounds like they need to make it so that all vanity pieces drop off the final boss only...
    dunno, I think it would be the same as it is now,meaning you'll have to do countless of times the dungeon till you get the piece you want...
    still, it's an improvement form having crafting material for the entire dungeon xD
    (0)
    Did you see my badge? I'm a professional!

  5. #5
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Defteros View Post
    dunno, I think it would be the same as it is now,meaning you'll have to do countless of times the dungeon till you get the piece you want...
    still, it's an improvement form having crafting material for the entire dungeon xD
    People wouldn't be quitting after the first boss though, leaving the other 3 people stranded. This is another lesson that SE could have learned from other games that already went through these growing pains.
    (0)

  6. #6
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by Souljacker View Post
    People wouldn't be quitting after the first boss though, leaving the other 3 people stranded. This is another lesson that SE could have learned from other games that already went through these growing pains.
    Yea, this was the point I was going for. It would still be a grind for the vanity pieces, which is an entirely different issue to be tackled on its own; this would be purely to save all those poor souls who get into a dungeon run to have their tank ditch after the first boss and leave them stranded. That's a pretty crappy thing to do to someone. Not sure I could ever bring myself to do it.
    (0)

  7. #7
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Maybe SE should look at doing this strategically... Tank and healer pieces only drop from the final boss, DD pieces can drop from first and second bosses. DDs are easily replaced, but if a tank or healer drops a group could be looking at a half-hour wait for a replacement...

    Or, if we want a more radical solution, make it so that all treasure drops are given a temporary status condition - let's call it "ephemeral". Ephemeral items can be equipped just like normal items, but disappear once you leave the dungeon. The only way to remove the ephemeral status is to complete the dungeon you obtained the item from. Ephemeral status can apply to both equipment items and inventory items (such as Sands of Time).

    The upside of this is that it cuts down on dungeon jumpers. The downside is that it punishes folks who legitimately suffer an unwanted disconnect after getting something nice, and opens up HORRIFYING new ways to abuse the kick function ("The three of you better not lot that Oil, or me and my four friends who queued up together for ST will kick you as soon as you win - either way you don't get the Oil and you lose your one drop for the week to boot.")
    (2)

  8. #8
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    But, they aren't "Vanity pieces". They are actual useable gear to be used by players that need them. I think what is what SE has done is implemented an iLVL check upon entering. Check returns i90+, oh yea, all you gets is fats and cokes!

    If, by some miracle of RNGeesus, a tank piece drops I ask if anyone needs it for their tank. If yes then I pass. If no I need it. If they state they are looking for it for vanity I greed it.

    As said in many a thread, gear should drop from bosses only, keep the mats to side chests.
    (1)

  9. #9
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Synestr View Post
    But, they aren't "Vanity pieces". They are actual useable gear to be used by players that need them. I think what is what SE has done is implemented an iLVL check upon entering. Check returns i90+, oh yea, all you gets is fats and cokes!

    If, by some miracle of RNGeesus, a tank piece drops I ask if anyone needs it for their tank. If yes then I pass. If no I need it. If they state they are looking for it for vanity I greed it.

    As said in many a thread, gear should drop from bosses only, keep the mats to side chests.
    They are vanity pieces, all you have to do is kill one elite and you get enough allied seals for an i90 gear piece, anything between AF and i90 is vanity, retainer gear or company seal fodder.
    (0)

  10. #10
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Alukah View Post
    They are vanity pieces, all you have to do is kill one elite and you get enough allied seals for an i90 gear piece, anything between AF and i90 is vanity, retainer gear or company seal fodder.
    Sounds about right. So no more "How do I gear "X job" from fresh fiddies. You hear that. It has all been answered here. You only run these dungeons to get VANITY gear and vanity gear...well apparrel ONRY. IDGAF if you think your job needs that piece to get the extra point of iLVL to get into that Duty you have been trying for, go HUNT sukka, I'm here to get FAB-U-LOUS!!

    Hunts are the answer to all gear problems. Nuff said.

    /// \`~.~`/ \\\
    (1)

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