Results -9 to 0 of 4

Threaded View

  1. #1
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50

    Housing / Private Chambers

    I bet this has been happening since housing came out but with private chambers being released in 2.3, this was concerned even more.

    Why are we getting kicked out of the house/chambers to the entrance gate when we log back in or finish a duty? If the issue is that players could get stuck within furnitures that were placed where they zoned into a duty/logged out (I really can't think of any other reason why that would happen), then:

    - If you run in the same direction for a few seconds, you go through that furniture.
    - In your housing option, you have "Move to front door" if you're inside the estate and "Move to chamber door" if you're inside your private chamber. If you get stuck also in that spot you got zoned to (in front of doors), you're completely able to click the Exit button on the door.
    - You can teleport away anytime.

    Basically all the npcs, chests, bells we place inside houses/chambers become useless because you get kicked out of the house and you have to keep zoning (twice if chamber) everytime. I bet many people who paid 300k for their chambers (and millions for their houses) would like to get ported back to their last spot when they finish dungeons when you have to use ventures, repair, sell items or storage stuff.

    I wanted to ask if it would be possible for SE to reconsider this and let us stay where we were because there's actually no pros on kicking us out of our houses ._.
    (1)
    Last edited by Edeline; 07-28-2014 at 05:19 PM. Reason: Post length