Quote Originally Posted by Rentahamster View Post
The source of the issue is simply the clunkiness of the UI and how the directional arrows/dpad are used for two very important things: object targeting, and skill selection.

When you are in "object targeting mode" (dpad lets you select object, players, NPC, etc) and are in active mode, you will not auto attack anything.

When you are in "skill selection mode" (dpad lets you select your skills and abilities) and are in active mode, you will auto attack whatever you are targeting.

It's very, very awkward.


One solution would be to have the directional arrows only select skills, and the tab, shift+tab only cycles through targets.


For keyboard, you could make it so that dpad only selects skills, and the analog stick push only cycles through targets.

I USE A KEYBOARD THIS IS A PC GAME(lol caps lock) what do u mean DPad i found this game to play worse w/ a dpad long ago. The UI is overly complex when it doesnt need to be period. we dont need 4-8 different targeting modes for a keyboard; the FF11 way worked wonders and was never an issue and this should have the same UI for targeting but it doesnt...........