Quote Originally Posted by Rowyne View Post
Finally, someone sums up exactly how I feel on this issue.

If a PC-friendly UI is being held back by gamepad controller limitations, then I think it's about time that dual UIs be developed.

I do not like gamepad controllers or the game setups that come with them. Using a kb/mouse allows for single-click actions. Besides, this is a PC game and I will not buy extra hardware to play it, considering I've already sunk hundreds of dollars worth of upgrades into my machine just to be able to run it. This is where I draw the line.

A PC game that cannot be played effectively with a keyboard and mouse is just broken. The funny thing is, Yoshi-P has said he realizes this, that since it's PC-only right now it needs to be optimized for PC. Why do people keep defending broken mechanics by suggesting we should just play with a gamepad when the devs don't even accept that excuse?
Comfort zones. Once someone gets used to things being the way they are they will do anything they can to stop it from changing, never mind how important or useful change might be.

In my case I've got enough money for a controller, but I don't HAVE money for a controller. Even if I did, I'm not about to handicap myself just because people are 'OK' with it.

That aside, exactly why is it the Devs are ignoring the Gameplay forum? Whats the point of asking us to keep gameplay related discussion and feedback, and having us use the [dev####] tags to direct your attention to feedback on specific topics if you DO NOT USE THEM. There were two similar topics related to this problem with auto attack days ago in the Gameplay forum and its been even longer since a dev apparently touched the folder.

We've seen two dev replies to that folder and its sub folders in the last two weeks. In comparison the general discussion gets multiple replies in a single day. σ _ σ